StarCraft II is Year's Biggest PC Game Launch

StarCraft II: Wings of Liberty sold more than a million copies in 24 hours and 1.5 million copies over the first 48 hours of availability, announces Blizzard. They say this makes the real-time strategy sequel the biggest PC game launch of the year, and that this sets a record "for fastest-selling strategy game of all time."
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Re: StarCraft II is Year's Biggest PC Game Launch
Aug 5, 2010, 18:39
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Re: StarCraft II is Year's Biggest PC Game Launch Aug 5, 2010, 18:39
Aug 5, 2010, 18:39
 
Yifes wrote on Aug 5, 2010, 17:52:
You coming in here and ranting about posts from another thread is also irrelevant

I have no personal investment in CoH, you can slander it all you like but that won't stop me from pointing out when you're incorrect. You're just trying to deflect and frankly it's boring, so I'm not responding to that any longer, moving on.

q[And how is my "rant" about development times not related, considering we are talking about long development times here? And hypocrisy's the word with your passionate and overzealous defense of COH.
There's a pretty big difference in long development times and games that take a decade but you knew that already. Starcraft 2 is many wonderful things but it's not a game worthy of a six year development cycle, let alone twelve. Blizzard may be notorious for their painstaking process but that doesn't mean people need to be happy with it. I'm sure theres some amusing project management failures tied into the whole story anyways. Yes, I am taking into account that development does not take place in a vacuum where no other products are worked on. Prez and anyone who agrees with him on those points isn't being unreasonable in pointing it out either.
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