More StarCraft II Sales Figures

With StarCraft II: Wings of Liberty sitting atop the UK multi-format sales charts, the first PC-only title to top that list so far this year, MCV points out that Blizzard's real-time strategy sequel has sold more copies in the UK in five days that the original StarCraft has sold over its 12-year lifespan. This is all the more impressive when knowing this is purely based on physical copies, and does not account for digital distribution.
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Re: More StarCraft II Sales Figures
Aug 4, 2010, 21:13
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Re: More StarCraft II Sales Figures Aug 4, 2010, 21:13
Aug 4, 2010, 21:13
 
Eldaron Imotholin wrote on Aug 4, 2010, 19:58:
This or that, the extreme and over-the-top hype around this game made the whole reception of it a self-fulfilled prophecy... ergo it is indeed overrated.

Don't get me wrong, the game is fun even for me although I dislike the genre. The thing I find obvious though is how I realize how much this game lacks innovation except for the detailed breaks between missions. The mission graphics aren't stunning and even I find the game way too easy on normal, while I should've chosen Easy if I listened to the description.. since I never play RTS games.

The game is in fact so easy that I can use the same tactics over and over again, which are noob-tactics -- ...they have to be...?

I also think the maps are tiny. Shamefully tiny.

Anyway! Yeah. Overrated. Definitely. Almost an idiotic reception, if you ask me. A good and polished game? Yes. But just another good and polished RTS game.


Yes the game is quite easy on Normal, but that's why there's 2 more difficulty levels after that. Try them before you complain about using the same tactics over and over again.

On the innovation front, there's more than the cutscenes between missions. There's the campaign choices, the unique units, the upgrades, the map editor, the new mission mechanics, the multiplayer mechanics, etc. None of which are seen in other RTS games. Name another RTS that has a mission based around flowing lava, or a mission based around night and day, or another unit in a RTS that has an ability like the sentry's forcefield.

And complaining about how the maps are tiny in SC is like complaining about how tiny the maps are in TF2. Not every game has to have the scope of Crysis or Just Cause.

So yeah, like you said, you don't like RTS games. But realize that it's due to your personal bias that you don't give a shit about any of the changes Blizzard has made. The bottom line is that Blizzard's innovations are for fans of RTS games. Just because they didn't completely overhaul the game into something else - something that you care about - doesn't mean that it lacks innovation or is overrated.

And if by extreme over the top hype you mean extreme negative publicity, then you'd be actually right. RealID, No LAN, $60, Split into 3 games, etc - If you think Blizzard had it easy with public opinion up to now, then you're hilariously mistaken. Overhyped, idiotic reception? Bullshit.

This comment was edited on Aug 4, 2010, 21:35.
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