Op Ed

The Bottom Feeder: Sometimes It's OK To Steal My Games. By Jeff Vogel (Spiderweb Software). Thanks Verno.
I admit to being a little bit nervous about writing this. The sad truth is that, these days, it is so easy to pirate single-player PC games that most gamers only have to pay for them if they want to pay for them. And there is strong evidence (links below) to indicate that they usually don't want to pay for them. So giving people ammunition they can use to convince themselves that they shouldn't pay for my games seems perilous, especially since they are, after all, how I support my family. But I got into the blogging game to write about the reality of the game biz from the viewpoint of my shadowy little corner, and piracy is a huge part of it, so here we go.

The Game Beat - How game publishers Captivate journalists with junkets. Thanks GamePolitics.
While many outlets somehow disclose when coverage comes as a result of a publisher-funded junket, Grant worries that gamers don't really understand what goes into the game previews they read. "From what I can tell... readers do not realize the nature and frequency of events like these and, even more disappointingly, most of them don't seem to care," he said. "It's not a matter of whether or not I trust my writers to remain impartial in the face of gifts and free trips; it's more a matter of whether readers can continue to place their trust in us if they know we accept those things."

Extra Credits - Video Games & Bad Writing. Thanks Morris.
Daniel Floyd's new show debuts, discussing "video game writing and the importance of narrative."

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Re: Op Ed
Jul 30, 2010, 15:45
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Re: Op Ed Jul 30, 2010, 15:45
Jul 30, 2010, 15:45
 

ever heard the expression "any publicity is good publicity"? piracy may do this for some indie games.. its not a justification just an observation

"May" is a good word there, as it's iffy.

With music it's pretty clear. Music has become incredibly cheap to produce, getting rid of much of the need of labels. Musicians tend to make their money not from sales but from merch and live shows. So pirated music tends to mean there's a larger base of people to buy that merch and go to those shows, but since recording is so cheap there's no threat of it being harder for newcomers to enter the industry due to lower sales.

Video games, movies and books don't work the same way.
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