Op Ed [Jul 11, 2010, 1:26 pm ET] – Share – Viewing Comments
Greywardens.com - Is Dragon Age II the End of BioWare as a Traditional RPG Creator? Teasing me with something as open and infinitely superior in its complexity as was Dragon Age: Origins, only to follow up with something that is simply NOT in the same style or genre, is completely and utterly unfair. As a gamer and a fan, I care how much profit BioWare makes only insofar as it keeps them afloat to continue making more cool stuff that I like. Selfish, but true of most gamers. I don’t want to see things get blanded away from the features and elements that made BioWare my favourite game maker. While I understand their need to grow and expand, on an intellectual level, I am thoroughly disheartened at this turn of events.
Controllers are at least partly why RPG's are designed more like action games these days. You can only do so much with 15 buttons. The developers do what they can with the controller and then think about the keyboard later.