Op Ed

Greywardens.com - Is Dragon Age II the End of BioWare as a Traditional RPG Creator?
Teasing me with something as open and infinitely superior in its complexity as was Dragon Age: Origins, only to follow up with something that is simply NOT in the same style or genre, is completely and utterly unfair. As a gamer and a fan, I care how much profit BioWare makes only insofar as it keeps them afloat to continue making more cool stuff that I like. Selfish, but true of most gamers. I don’t want to see things get blanded away from the features and elements that made BioWare my favourite game maker. While I understand their need to grow and expand, on an intellectual level, I am thoroughly disheartened at this turn of events.

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Re: Op Ed
Jul 12, 2010, 09:44
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Re: Op Ed Jul 12, 2010, 09:44
Jul 12, 2010, 09:44
 
InBlack wrote on Jul 12, 2010, 09:23:
They still somehow managed to get a game like DA:O out there. An oldskul-like RPG that sold shitloads and was somehow still very satisfying to RPG fans like me.
DA:O was basically DONE by the time EA got their hands on Bioware and demanded a console version delaying the DONE PC version by 8 months for no real reason.

So please. Do not give any credit to EA.

But so far this really is starting to sound like Dragon Effect. The dumbed down choices (Yes/No responses instead of full sentences) and lack of race selection. They say the PC version will stay the same in combat but I have a feeling that will end up getting changed to whatever the console version is by the time we see it in final form.

Yeah I will try and still keep an open mind about it but the current track records of games that start fantastic on consoles and turn into a dumbed down bullshit game for console kiddies is very high.

I am not getting my hopes up for this the same way I am not getting my hopes up for Witcher 2.
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