Well, it can still be a good game on its own merits, but it's a further stepping away from classic CRPGs by BioWare. It's fairly disrespectful of the first game, too, if you consider that the thing was sold as the damn origin stories of the numerous races...
On a personal note, I think it's a bad sign because my girlfriend has this obsession with character creation and this is now gone for the sequel. Otherwise, as much as I liked DA, it certainly wasn't a Baldur's Gate
and I still think it was fairly confined in a lot of regards (origins were pointless, the actual story is another BioWare retread, lack of any significant gray decision, etc.) and I put a lot of those at the feet of the simplified structure BioWare implmented.
However, I still enjoyed the title on the whole and I think they found an okay blending of a RPG for PC and console players alike and needing to meet the hype expectations of something like Gamestop. But the failed, greedy DLC push by BioWare, this further simplification to the character aspect of the game, and the shortened development cycle do make me cautious about the next game. Need we discuss the shooter that is ME2?
Ultimately, we have to see, but why go this route? Especially as a sequel to DA? Maybe I am completely offbase here, but I do wonder if this is truly a sequel or more an expansion/side story.
Then again, you're asking people to wait while completely writing off the entire PC player base so...
Waiting to see; not dying for more DA at the moment;
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