Krovven wrote on Jun 29, 2010, 15:51:
I'd like to know who the people are that want to wear the heavy 3d glasses tethered to a cord, can actually wear this and play a game for more than 10min and not have the cord pissing them off and not have their eyes bothering them.
I tried 3D Resident Evil 5 at PAX last year, after a few minutes I was done and had zero interest in ever playing 3D games.
Ray Marden wrote on Jun 29, 2010, 17:15:
If they could just evolve it a bit, they'd have a fairly good game. It really screams out for a larger world to play in with more opportunities to explore a hinted at richness.
... but that's in our lowest cost centre in the world. Those games are unbelievably reasonable, they're built in Kiev.
Techie714 © wrote on Jun 29, 2010, 13:37:
I'm hoping that 2033 goes on sale during the big summer sale on Steam so I can pick it up. I heard the game was actually "pretty good".
ASeven wrote on Jun 29, 2010, 15:03:
Shame about all the controversy on this. These guys left the STALKER team and ripped off technology and ideas, there's a huge lawsuit going on between both teams.
Heck if you played both games you can see a lot of similarities in ideas and even the graphic engine.
Drayth wrote on Jun 29, 2010, 14:22:
I'm all for the 3D, keep it truckin'
ASeven wrote on Jun 29, 2010, 15:03:
Heck if you played both games you can see a lot of similarities in ideas and even the graphic engine.
StingingVelvet wrote on Jun 29, 2010, 13:53:
It's more than pretty good I thought, it is a very well crafted and unique experience...
StingingVelvet wrote on Jun 29, 2010, 14:49:spindoctor wrote on Jun 29, 2010, 14:25:StingingVelvet wrote on Jun 29, 2010, 13:53:
it is a very well crafted and unique experience that is very PC-focused.
It's a fun game, yes. PC focused? Not even close.
Where do I begin? How about how the game renders your mouse and keyboard useless if you have a controller plugged into your system... until you disconnect the controller, other input devices are unusable. Or how the FOV is set to 45 degrees. Or how the game has no saving system whatsoever apart from checkpoints only. Those checkpoints are always on the main path so even if you did decide to explore a side tunnel for example, you could end up losing 15-20 minutes of played time if you died because the developers didn't bother to put in checkpoints there. How about how you can see all sorts of video settings in the menu but you can't actually change any one of them until you go out and edit a cfg that has to be made read only in order to prevent the game returning to GUI settings. Or maybe the obviously designed-for-console buy menu where you flip through items like you are browsing the XMB or something.
This game is designed for consoles. The PC port is decent, but it is not a 'made for PC' game.
I meant gameplay wise... it is slower paced, atmospheric, centered on immersion.
The only things from your list that bother me are the settings being grouped together and quick save though.
spindoctor wrote on Jun 29, 2010, 14:25:StingingVelvet wrote on Jun 29, 2010, 13:53:
it is a very well crafted and unique experience that is very PC-focused.
It's a fun game, yes. PC focused? Not even close.
Where do I begin? How about how the game renders your mouse and keyboard useless if you have a controller plugged into your system... until you disconnect the controller, other input devices are unusable. Or how the FOV is set to 45 degrees. Or how the game has no saving system whatsoever apart from checkpoints only. Those checkpoints are always on the main path so even if you did decide to explore a side tunnel for example, you could end up losing 15-20 minutes of played time if you died because the developers didn't bother to put in checkpoints there. How about how you can see all sorts of video settings in the menu but you can't actually change any one of them until you go out and edit a cfg that has to be made read only in order to prevent the game returning to GUI settings. Or maybe the obviously designed-for-console buy menu where you flip through items like you are browsing the XMB or something.
This game is designed for consoles. The PC port is decent, but it is not a 'made for PC' game.
StingingVelvet wrote on Jun 29, 2010, 13:53:
it is a very well crafted and unique experience that is very PC-focused.
Creston wrote on Jun 29, 2010, 14:06:
I'm waiting for 2033 to hit 20 bucks, but it's cool that it did well enough that they are able to do a sequel.
That said, ugh. "HAI GUYZ, LETZ JUMP ON TEH 3D BANDWAGUNS!"
Will that 3D bullshit please just fucking DIE already?
Creston