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Metro 2034 Revealed

THQ is planning on going underground again with Metro 2034, an upcoming sequel to Metro 2033, their post-apocalyptic first-person shooter, reports Computer and Video Games, saying the game will include 3D support. "We're showing Metro 2033 in 3D right now, which Nvidia is showing as one of their key demo products," THQ's core games VP, Danny Bilson tells them. "We're going to be doing a 3D version of that on Metro 2034 - the sequel. And there will be some engineering costs there, but that's in our lowest cost centre in the world. Those games are unbelievably reasonable, they're built in Kiev." Thanks joao.

11. Re: Metro 2034 Revealed Jun 29, 2010, 14:55 Wowbagger_TIP
StingingVelvet wrote on Jun 29, 2010, 14:49:
spindoctor wrote on Jun 29, 2010, 14:25:
StingingVelvet wrote on Jun 29, 2010, 13:53:
it is a very well crafted and unique experience that is very PC-focused.

It's a fun game, yes. PC focused? Not even close.

Where do I begin? How about how the game renders your mouse and keyboard useless if you have a controller plugged into your system... until you disconnect the controller, other input devices are unusable. Or how the FOV is set to 45 degrees. Or how the game has no saving system whatsoever apart from checkpoints only. Those checkpoints are always on the main path so even if you did decide to explore a side tunnel for example, you could end up losing 15-20 minutes of played time if you died because the developers didn't bother to put in checkpoints there. How about how you can see all sorts of video settings in the menu but you can't actually change any one of them until you go out and edit a cfg that has to be made read only in order to prevent the game returning to GUI settings. Or maybe the obviously designed-for-console buy menu where you flip through items like you are browsing the XMB or something.

This game is designed for consoles. The PC port is decent, but it is not a 'made for PC' game.

I meant gameplay wise... it is slower paced, atmospheric, centered on immersion.

The only things from your list that bother me are the settings being grouped together and quick save though.

The buy menu bothers me too. Why make it so annoying on the PC? Those porting issues and the fact that it's very much a rails shooter are the main drawbacks to the game. It's not bad, but I'd like to see them do better with the next one.
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Previous Post Next Post Reply Quote Edit Delete Report
    Date Subject Author
  1. Jun 29, 13:37 Re: Metro 2034 Revealed Techie714
  3. Jun 29, 13:53  Re: Metro 2034 Revealed StingingVelvet
  4. Jun 29, 13:57   Re: Metro 2034 Revealed PHJF
  8. Jun 29, 14:25   Re: Metro 2034 Revealed spindoctor
  9. Jun 29, 14:28    Re: Metro 2034 Revealed Burrito of Peace
  10. Jun 29, 14:49    Re: Metro 2034 Revealed StingingVelvet
>> 11. Jun 29, 14:55     Re: Metro 2034 Revealed Wowbagger_TIP
  12. Jun 29, 14:55   Re: Metro 2034 Revealed Dan M
  14. Jun 29, 15:03    Re: Metro 2034 Revealed ASeven
  15. Jun 29, 15:21     Re: Metro 2034 Revealed JayDeath
  19. Jun 29, 16:25     Re: Metro 2034 Revealed Zyrxil
  22. Jun 29, 17:15    Re: Metro 2034 Revealed Ray Marden
  23. Jun 29, 20:05     Re: Metro 2034 Revealed Golwar
  24. Jul 1, 15:45     Re: Metro 2034 Revealed Dan M
  20. Jun 29, 16:27  Re: Metro 2034 Revealed Jdrez
  21. Jun 29, 16:55   Re: Metro 2034 Revealed Grumpy Sod
  2. Jun 29, 13:45 Re: Metro 2034 Revealed Parias
  5. Jun 29, 14:06 Re: Metro 2034 Revealed Creston
  6. Jun 29, 14:11  Re: Metro 2034 Revealed StingingVelvet
  7. Jun 29, 14:22   Re: Metro 2034 Revealed Drayth
  18. Jun 29, 16:05    Re: Metro 2034 Revealed Wolfen
  13. Jun 29, 15:00  Re: Metro 2034 Revealed Cutter
  17. Jun 29, 15:51   Re: Metro 2034 Revealed Krovven
  25. Jul 5, 07:46    Re: Metro 2034 Revealed Pankin
  16. Jun 29, 15:43 Re: Metro 2034 Revealed Surf


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