Kane & Lynch 2 Dropping GFWL for Steamworks

A story on PC Gamer from last week has word that Kane & Lynch 2: Dog Days will be using Steamworks for copy protection and other functions, as Square Enix and IO Interactive are dropping the Games for Windows support used on its predecessor, Kane & Lynch: Dead Men. Saying the first Kane & Lynch "was nearly impossible to play online due to GFWL's crappiness," they asked IO Interactive's Kim Krogh if they would have similar problems with the sequel, and were told: "No, for that reason. We’re using Steamworks." Earlier this month Bethesda revealed they are using Steamworks on Fallout: New Vegas. Thanks Big Download.
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31.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 23, 2010, 15:48
nin
31.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 23, 2010, 15:48
Jun 23, 2010, 15:48
nin
 
BobBob wrote on Jun 23, 2010, 05:23:
Fallout 3 was tedious, repetitive, and just downright boring; most RPGs are.


You might want to post that in a thread about Fallout 3.


Or post on a different board!

30.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 23, 2010, 15:42
30.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 23, 2010, 15:42
Jun 23, 2010, 15:42
 
BobBob wrote on Jun 23, 2010, 05:23:
Fallout 3 was tedious, repetitive, and just downright boring; most RPGs are.

You might want to post that in a thread about Fallout 3.
The most exercise some people get is jumping to conclusions.
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29.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 23, 2010, 05:23
29.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 23, 2010, 05:23
Jun 23, 2010, 05:23
 
Fallout 3 was tedious, repetitive, and just downright boring; most RPGs are.
Don't like my post? Submit a complaint
28.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 23, 2010, 03:39
28.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 23, 2010, 03:39
Jun 23, 2010, 03:39
 
I had zero problems with GFWL for Fallout 3, GTA4 and Batman because as soon as I saw that it was included with those titles I bought them for the PS3 instead.
27.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 23, 2010, 03:11
27.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 23, 2010, 03:11
Jun 23, 2010, 03:11
 
GFWL is crap, but Steam is awful. pretty big mistake switching to a single use drm with no deauthorize
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26.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 23, 2010, 00:36
26.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 23, 2010, 00:36
Jun 23, 2010, 00:36
 
noman wrote on Jun 22, 2010, 16:26:
GFWL as it was implemented in Fallout 3 is lot better than Steamworks.
GFWL - Or how to destroy mods in 0.01 seconds, and fail to properly implement load orders, so you don't end up with savegame corruption.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
25.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 23:26
25.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 23:26
Jun 22, 2010, 23:26
 
As someone else said, GFWL is a lot better from a DRM perspective. You can ignore the program and never have to activate, all you lose is achievements and online play. As someone who dislikes DRM and never plays multiplayer much, that makes GFWL better for me.

Steam is fine too, I don't really hate either one, but if you're going to make me launch another program with your game I prefer the invisible one that doesn't require online activation to install.
Avatar 54622
24.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 22:07
24.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 22:07
Jun 22, 2010, 22:07
 
GFWL is what helped totally tank Section 8.. well, that and the fact that the game was a pile of shit.
23.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 21:26
23.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 21:26
Jun 22, 2010, 21:26
 
In Batman I had a time in a predator mission that got me on the leaderboard. But later I had a better time by three seconds that didn't get recorded because GFWL lost the internet connection during the run. I lost interest at that point. I still have the screenshot showing my leaderboard time and my better time for the level in the same shot.
22.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 19:39
22.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 19:39
Jun 22, 2010, 19:39
 
GFWL is shit. I had to restart Arkham Asylum because my saved file was corrupted and backing up games is a real pain in the fucking ass. I hate it.
"The price of freedom is eternal vigilance."
Avatar 22891
21.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 19:29
21.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 19:29
Jun 22, 2010, 19:29
 
Bout time someone out there smartened up.
Avatar 33180
20.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 19:28
20.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 19:28
Jun 22, 2010, 19:28
 
LarsWestergren wrote on Jun 22, 2010, 16:45:
...which is why Bethesda is also ditching GFWL in favour of Steamworks for Fallout:New Vegas, hmm?

Steamworks is lot more stable than GFWL on PC, since it has been around for more years. Five or six years ago, the comments here were mostly from people whining about Steam and how it was terrible in every imaginable way. New infrastructure technologies take time to mature.

I am not a fan of GFWL, but I like playing games without strict DRM/activation even more. There are some GFWL games, where the DRM is more restrictive, but for games like Fallout3 there is practically no DRM, if you don't want to use GFWL.

With Steamworks you don't get any choice at all. The game is forever tied to your account.

That's something Bethesda would like. Also, more and more people seem to care about earning achievements, and once you start looking at these type of online features, Steamworks is *much* better.

Since, all I want is to play a single player game with minimal interaction with another application/server, Fallout3's GFWL policy is awesome since there isn't any interaction at all. Fallout: New Vegas' migration to Steam is a downgrade.

19.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 19:17
19.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 19:17
Jun 22, 2010, 19:17
 
necrosis wrote on Jun 22, 2010, 16:31:
noman wrote on Jun 22, 2010, 16:26:
GFWL as it was implemented in Fallout 3 is lot better than Steamworks. You can create an offline profile, never connect to GFWL servers, and patch the game the way you want. In fact, you can run FO3 executable file directly and there's no online or disc checks.
I guess you were not one of the many people that had huge issues with GFWL in Fallout 3 even if you were not connected. Not to mention you had to use GFWL to install the DLC of which *EVERY* DLC had serious issues specifically relating to GFWL.

Buy Fallout 3:GOTY or don't buy DLC for the base game.

Fact is, that the base game and the GOTY version can be played with no online/disc check and without logging on to GFWL servers even once.

Unless, you like to get Steam or GFWL achievements, Fallout3's version of copy protection is much better than that of a game requiring Steamworks
18.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 18:55
18.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 18:55
Jun 22, 2010, 18:55
 
Verno wrote on Jun 22, 2010, 16:15:
Saying the first Kane & Lynch "was nearly impossible to play online due to GFWL's crappiness," they asked IO Interactive's Kim Krogh if they would have similar problems with the sequel, and were told: "No, for that reason. We’re using Steamworks."

That sort of cut through the bullshit type of response should be rewarded

I agree. Gonna take a second look at this game.
Avatar 55260
17.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 18:55
ibm
17.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 18:55
Jun 22, 2010, 18:55
ibm
 
Excellent, a cool quote to throw at people who still defend GFWL when I'm bashing it on forums
16.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 18:44
16.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 18:44
Jun 22, 2010, 18:44
 
B-b-b-but REAL achievements
15.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 18:32
15.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 18:32
Jun 22, 2010, 18:32
 
noman wrote on Jun 22, 2010, 16:26:
GFWL as it was implemented in Fallout 3 is lot better than Steamworks. You can create an offline profile, never connect to GFWL servers, and patch the game the way you want. In fact, you can run FO3 executable file directly and there's no online or disc checks.

Steamworks is a lot more restricted, since you always have to run Steam and the game is tied to your Steam account, meaning it can't be given or sold easily.

Nice try Microsoft......
14.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 17:51
14.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 17:51
Jun 22, 2010, 17:51
 
Nelson runs over to Microsoft, points a finger and says... http://www.youtube.com/watch?v=rX7wtNOkuHo

This comment was edited on Jun 22, 2010, 17:58.
The most exercise some people get is jumping to conclusions.
Avatar 18786
13.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 17:31
Jay
13.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 17:31
Jun 22, 2010, 17:31
Jay
 
Is that true? I bought a couple games from GFWL before but never DLCs. (it lets you pay with credit card instead of MS point when you buy full games)
Avatar 54872
12.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 17:23
12.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 17:23
Jun 22, 2010, 17:23
 
GFWL as it was implemented in Fallout 3 is lot better than Steamworks.

Except I can buy the DLC in dollars instead of the bullshit MS points. This = #1 reason I still haven't tried any of the FO3 DLC.

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