Selektaa wrote on Jun 2, 2010, 07:44:
I never finsihed ep2, and really don't care to.
You missed out then. The big fight against the walkers at the end was flat out amazing. Tearing around a wide-open forest level in a buggy trying to fend off attacks at different locations while the Combine just wrecked whatever they came across felt epic. Easily one of the best set pieces of the entire HL series.
If by wide-open you mean "there are three places where they will attack", and by fending off attacks you mean "Use a stupid carnival mechanism to attach bombs to a strider with your gravity gun, with its aim being so fucked you'll hardly ever hit anything, and while 877 billion Seekers (IIRC) are continuously destroying that ball the very fucking MILLISECOND it's attached to the strider without somehow miraculously blowing it up, AND being able to carry one ball at a time on your buggy, where you have to go into a house, grab it, put it on the buggy, release it, get into the buggy, drive somewhere, get out, grab the ball, shoot it at the strider, watch it get blown up by the seekers, swear, get back in the buggy, go back to the house, get another ball, repeat ad nauseum", then yes. It was an awesome set piece.
For 20 odd hours during HL2, Ep1 and Ep2, you've been blowing up striders with rockets, but during the final battle, that somehow doesn't work anymore. I guess the rebels were able to put those infinite rocket boxes everywhere EXCEPT in their ultra-important base?
Ugh, I hated that fucking battle probably more than anything in any shooter, ever. It felt more like a fucking Mario game.
Obviously to each their own.
Creston