Portal Patched

Steam News announces a new patch is now automatically available for Portal, to update Valve's first-person puzzle game. The list of changes follows.

  • Fixed screen "fuzziness" caused by color correction operation
  • Fixed text not rendering in game if font Tahoma was disabled
  • Fixed startup video not playing fullscreen
  • Added optional -snd_openal command line parameter to force the engine to use the OpenAL api, can be used if Portal is playing no audio when launched normally
  • Added mac_fsbackground convar, on Snow Leopard or better you can set this to have Portal still visible when it is not the foreground application
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6.
 
Re: Fix the bugs before you ship the game.
May 14, 2010, 01:56
6.
Re: Fix the bugs before you ship the game. May 14, 2010, 01:56
May 14, 2010, 01:56
 
Trooper119 wrote on May 14, 2010, 01:40:
So your saying they not only left the bugs but created them in the first place?
If Valve's programmers didn't create these bugs, who do you think did? Gremlins? Valve may have not created them on purpose, but it still created them and failed to remove them before now.

On top of that you wanted them to delay the game for bugs
Fixing bugs such as these doesn't necessarily mean delaying a game (which is why if you actually read my post you would see that I didn't mention delaying it at all). It only does if a company is incompetent at time management or quality assurance testing or both. There is no valid reason why bugs such as these couldn't be rooted out before release in a timely manner.

for bugs I've never even heard people complain about let alone experienced myself.
Well if you never heard of these bugs or experienced them, then they must matter or even be real. You're a real medical marvel. You're both full of yourself and of shit at the same time.

I doubt anyone could be that ignorant.
Having read your post that's not surprising. You'd know real ignorance if you read your writing.

This comment was edited on May 14, 2010, 02:54.
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