Silent Hunter 5 EU Patch

A new patch for the European edition of Silent Hunter 5: Battle of the Atlantic to update the EU edition of Ubisoft's submarine combat simulator to version 1.2. The download is available on AtomicGamer, The Patches Scrolls, and WorthPlaying. There's a separate patch for the EU Collector's Edition, which can be found on AtomicGamer, Gamer's Hell, The Patches Scrolls, and WorthPlaying. The change list follows.

Changes

  • Fix for CO2 not being saved correctly
  • Fix for crew morale
  • Fix for weather being reset to clear weather after load
  • Fixes for crewmen showing under water under certain conditions
  • Fixes for ships exploding in ports or hitting the shore
  • Now plot course tool is no longer accessible in the bunker
  • Several fixes to ship recognition manual
  • Man the deck gun / flak gun orders doesn’t cost morale anymore
  • No more crewmembers on burning ships
  • Several crew animation and interaction fixes
  • Fixed some performance problems inside submarine
  • Fixed selection contour being visible when a character was already selected
  • Fixed a bug where the moon was closer than it should
  • Fixed a bug where the sun disk would be visible underneath thick cloud cover
  • Fixed torpedo doors
  • Fixed torpedo propeller not turning
  • Fixed electric torpedoes trail
  • Fixed several dials that were not working inside the submarine
  • Fixed a bug where the player can get stuck in the sub's outer hatch geometry
  • Fixed a problem with magnetic detonators didn't work properly
  • Fixed several localization problems on the German version

Features

  • Compass added to the game interface
  • Return to course order added
  • Depth under keel order added

Improvements

  • Environmental lighting and effects improvements
  • Improvements on particle performance on single core processors
  • All multiplayer maps will display the same map info as the map on the solo campaign

Campaign

  • Ports in the North Africa in the German territory are under enemy occupation
  • South Africa supplies: The existence of another ship that looks identically with the targeted one may generate confusion
  • Fixed spawn radius for some convoys (previously spawned on the shore)
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11.
 
Re: Silent Hunter 5 EU Patch
May 13, 2010, 21:48
11.
Re: Silent Hunter 5 EU Patch May 13, 2010, 21:48
May 13, 2010, 21:48
 
Rigs wrote on May 13, 2010, 20:31:

Could you explain that a little more? I don't follow...these fixes were in and then they cut them out without saying anything or is it a wish list and they just haven't done it? Confused


=-Rigs-=

I've done some more reading and apparently some of these made it in but just aren't documented, such as the import of ships (which while there, has a host of issues if I understand correctly). Many things, like the shadows, are still borked.

There's a very insightful thread on the go at subsim's SH5 forum
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    Re: Silent Hunter 5 EU Patch
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