Gold - Alpha Protocol

Sega announces the completion of development on Alpha Protocol, saying Obsidian's espionage-themed RPG is expected for Windows, Xbox 360, and PlayStation 3 in North America and Europe on May 28. Word is: "Alpha Protocol unites role-playing, stealth, and action gameplay into a single experience that captures what it feels like to operate as a modern day spy. With production values on par with a blockbuster action movie, the consequences of the player's actions in the high stakes underworld of arms dealing can be explosive. Perhaps unleashing on suspected terrorists with the Pentagon's latest weaponry is the best move... or maybe just stay in the shadows and stay cryptic in your interactions. There isn't a single correct approach." The announcement is accompanied by a new trailer asking the pertinent question about the game's protagonist, "Who is Michael Thornton?" The embedded clip follows.
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13.
 
Re: Gold - Alpha Protocol
May 5, 2010, 13:55
13.
Re: Gold - Alpha Protocol May 5, 2010, 13:55
May 5, 2010, 13:55
 
Jerykk wrote on May 5, 2010, 03:17:
The RPG aspect of it looks fantastic, and I love the whole "five second dialogue tree" idea.

Really? I hate timed dialogue trees. I like to ponder about my choices for minutes and being forced to make a choice within a few seconds feels a cheap way to increase intensity. The only game I've played with timed dialogue was Fahrenheit and it annoyed the hell out of me there too.

Eh, I thought it was okay. I think that in doing so, it'll make you pick a certain character type more. "This time I'm going for gruff answers, next time I'm going for sly, manipulative answers," rather than just try to pick the 'best' answer every time.

I do think that 5 seconds is going to be too short, but in essence I like the idea of it.

And yeah, I'd watch about comparing a game to Deus Ex and System Shock 2. I've yet to see Obsidian make a game that's bigger than the sum of its parts.

Creston
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12.
 
Re: Gold - Alpha Protocol
May 5, 2010, 03:17
12.
Re: Gold - Alpha Protocol May 5, 2010, 03:17
May 5, 2010, 03:17
 
The RPG aspect of it looks fantastic, and I love the whole "five second dialogue tree" idea.

Really? I hate timed dialogue trees. I like to ponder about my choices for minutes and being forced to make a choice within a few seconds feels a cheap way to increase intensity. The only game I've played with timed dialogue was Fahrenheit and it annoyed the hell out of me there too.

That said, the dialogue choices in AP don't seem to require a lot of pondering, as there's not much subtlety.

For everyone concerned about the combat and presentation, keep in mind that Deus Ex and System Shock 2 both had clunky combat and subpar presentations as well. However, I highly doubt AP will be as good as either of them.
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11.
 
Re: Gold - Alpha Protocol
May 4, 2010, 22:51
11.
Re: Gold - Alpha Protocol May 4, 2010, 22:51
May 4, 2010, 22:51
 
I've got it pre-ordered for the PS3. But who knows I may still be too busy with Red Dead Redemption to buy it on release. I'm also worried that the over-all feel and mechanics (game-play) will look/feel kind of clunky. Ever since seeing a video of actual in-game combat that looked poorly animated... several months back... I have been second guessing the purchase on release day option.
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10.
 
Re: Gold - Alpha Protocol
May 4, 2010, 19:08
PHJF
 
10.
Re: Gold - Alpha Protocol May 4, 2010, 19:08
May 4, 2010, 19:08
 PHJF
 
but since when do spies just run in with guns blazing, taking out everything and everyone in their path?

Since Sam Fisher 2.0 Headbang
Steam + PSN: PHJF
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9.
 
Re: Gold - Alpha Protocol
May 4, 2010, 18:57
9.
Re: Gold - Alpha Protocol May 4, 2010, 18:57
May 4, 2010, 18:57
 
Nice insights Creston. Thanks. Yeah, We'll see.
Perpetual debt is slavery.
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8.
 
Re: Gold - Alpha Protocol
May 4, 2010, 18:13
8.
Re: Gold - Alpha Protocol May 4, 2010, 18:13
May 4, 2010, 18:13
 
Rhett wrote on May 4, 2010, 15:26:
Thoughts on this game? It looks... glitchy. I dunno, just doesn't seem fluid. Like, too many underdeveloped features as opposed to a handful of polished features. I need a demo.

The RPG aspect of it looks fantastic, and I love the whole "five second dialogue tree" idea. Looks like they also put a lot of work into equipment/toys/guns etc. Good voice acting, in the few movies that I've seen.

It just seems they forgot to actually focus some of their attention on the GAME part as well. The combat is a bad version of Mass Effect 1, and I'm sorry, but since when do spies just run in with guns blazing, taking out everything and everyone in their path?

Latest issue of PC Gamer says, and I quote "But to be blunt like Jack Bauer: in combat, you fight one enemy throughout the entire game. Excluding bosses, each stage of the game features the same moderately-armed, patrolling guards, although they are reskinned to look like Russian Gangsters, CIA g-men, or ex-military mercs, depending on the locale. They're faceless, voiceless enemies that feel like they were cast from the nearest Steven Seagal movie Obsidian had on the shelf. They're entertaining to fight against—blablabla—but there's no incentive to apply different tactics once you've met them."

That sounds very... promising...

Final paragraph : "Watered down action or not, I'm thrilled someone is making Alpha Protocol. A Bond movie with a few tedious action sequences is still a Bond movie."

Written by Evan Lahti, who doesn't know his own ass from his elbow, so take it for what it's worth. In my opinion, a GAME that plays like a "Bond movie with a few tedious action sequences" is simply a bad GAME. We'll see how it turns out, but it'd be pretty much consistent with Obsidian's MO. Great ideas, very flawed execution.

Creston
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7.
 
Re: Gold - Alpha Protocol
May 4, 2010, 16:21
7.
Re: Gold - Alpha Protocol May 4, 2010, 16:21
May 4, 2010, 16:21
 
It isn't - and like any Rockstar game it won't be for another year

The Timing couldn't be better, people finished SC Conviction and want more spy themed game, so this is it.
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6.
 
Re: Gold - Alpha Protocol
May 4, 2010, 16:18
6.
Re: Gold - Alpha Protocol May 4, 2010, 16:18
May 4, 2010, 16:18
 
Verno wrote on May 4, 2010, 15:01:
He was probably referring to the console folk but since you mentioned it....every Rockstar game eventually comes to the PC and RDR will be no different. They spent what, 50mil making it? It costs them very little to port it to the PC afterward and throw it up on Steam. After the consoles have sold for awhile they will offer a PC version just like every other Rockstar game beforehand.

Just like every other Rockstar game except Red Dead Revolver.
5.
 
Re: Gold - Alpha Protocol
May 4, 2010, 16:16
5.
Re: Gold - Alpha Protocol May 4, 2010, 16:16
May 4, 2010, 16:16
 
The game seems rushed, but who knows?
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4.
 
Re: Gold - Alpha Protocol
May 4, 2010, 15:26
4.
Re: Gold - Alpha Protocol May 4, 2010, 15:26
May 4, 2010, 15:26
 
Thoughts on this game? It looks... glitchy. I dunno, just doesn't seem fluid. Like, too many underdeveloped features as opposed to a handful of polished features. I need a demo.
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3.
 
Re: Gold - Alpha Protocol
May 4, 2010, 15:01
Verno
 
3.
Re: Gold - Alpha Protocol May 4, 2010, 15:01
May 4, 2010, 15:01
 Verno
 
He was probably referring to the console folk but since you mentioned it....every Rockstar game eventually comes to the PC and RDR will be no different. They spent what, 50mil making it? It costs them very little to port it to the PC afterward and throw it up on Steam. After the consoles have sold for awhile they will offer a PC version just like every other Rockstar game beforehand.
Playing: Baldur's Gate 3, Cyberpunk 2077, Sea of Stars
Watching: Dark Winds, It's Always Sunny in Philadelphia, Our Flag Means Death
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2.
 
Re: Gold - Alpha Protocol
May 4, 2010, 14:50
PHJF
 
2.
Re: Gold - Alpha Protocol May 4, 2010, 14:50
May 4, 2010, 14:50
 PHJF
 
Since when is RDR a PC game?
Steam + PSN: PHJF
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1.
 
Re: Gold - Alpha Protocol
May 4, 2010, 14:29
1.
Re: Gold - Alpha Protocol May 4, 2010, 14:29
May 4, 2010, 14:29
 
Bad timing methinks. Everyone will be hooked on Red Dead Redemption!
I still don't know about this game. I'll be waiting for a demo or the bargain bin I think.
"There was no downside to cocaine. Period. If you have a chance to try it, I strongly recommend it." - Corey Wolfhart, Futureman
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