Battlefield: Bad Company 2 Map Pack Released

EA Tweets that the PC edition of the VIP map pack for Battlefield: Bad Company 2 is now available, saying: "VIP Map Pack 2 is out on PC NOW! Just join a server running the maps. Console map pack due soon." The launch trailer for the VIP map is embedded below.

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42.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 31, 2010, 09:27
42.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 31, 2010, 09:27
Mar 31, 2010, 09:27
 
ViRGE wrote on Mar 30, 2010, 22:31:
Zyrxil wrote on Mar 30, 2010, 10:43:
There's rather an awful lot of 4x scope M60 in the video. Maybe they're trying to say something
Do the scopes and the red dot actually improve the gun at all? Or is it merely cosmetic?

It's cosmetic. Some people like using iron sights, other people like using red dot. I have to admit there are some guns where the iron sights leave a lot to be desired.
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41.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 23:44
41.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 23:44
Mar 30, 2010, 23:44
 
Mechanik wrote on Mar 30, 2010, 14:49:
Personally I think it's retarded that they even have optics on the M60 in this game. Such a beast doesn't exist in real life unless you did some highly custom work. Even if you did, running at full auto with optics on is working at cross purposes to yourself. Good luck keeping your reticle on target at 4x while you are slinging rounds out at that rate. It's a machine gun for chrissakes, not a sniper rifle or a main battle rifle. What the fuck were they thinking?

Why do people speak about things that they have no clue about? Plenty of M60s have ACOGs and Aimpoints attached in the military. Those things can reach out and touch someone a lot farther away than an M4 can, so why wouldn't they mount optics?

You could even do a Google search to find this shit out on your own.
40.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 22:31
40.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 22:31
Mar 30, 2010, 22:31
 
Zyrxil wrote on Mar 30, 2010, 10:43:
There's rather an awful lot of 4x scope M60 in the video. Maybe they're trying to say something
Do the scopes and the red dot actually improve the gun at all? Or is it merely cosmetic?
39.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 18:21
39.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 18:21
Mar 30, 2010, 18:21
 
Joss wrote on Mar 30, 2010, 12:21:
So at what point do you get a reflex scope for your assault rifle? I'm at a Specialist 2 stage now and I don't have jack-squat. Iron sights suck. This unlocking crap is for the birds.

In your player stats from the main game menu, you can see exactly what's needed for every unlock and how close you are. If you don't like using iron sights, I'd suggest using a gun where you can shoot from the hip for now, like a shotgun.

As long as you're playing as assault it will still get you closer to unlocking the assault rifle sights. Also, some of the rifles you'll unlock along the way have iron sights that are better designed and don't obscure as much of your vision.
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38.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 18:15
38.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 18:15
Mar 30, 2010, 18:15
 
Zyrxil wrote on Mar 30, 2010, 15:28:
The problem is, other players are grounded in reality.
Wait a minute...we ARE talking video games here....right?

^D^
"Never start a fight, but always finish it."
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37.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 15:28
37.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 15:28
Mar 30, 2010, 15:28
 
Drezden wrote on Mar 30, 2010, 15:04:
All this crying about the M60 and I really don't see what the problem with it is. I don't use it, I did when I first unlocked it till I got gold. But the weapon I use as a medic 100% of the time is the MG36. I don't see a reason for using the M60 after unlocking the MG36
You get a free red dot scope on it, more rounds, and with magnum bullets it does enough damage to kill in 2 or 3 well places shots. I have a freaking field day with that weapon every game. It's not the M60 thats the problem, it's people not bothering to use other weapons and find their advantages. I use the MG3 with a Red Dot and Magnum Rounds just for fun and kill just as many people, go through ammo a hell of a lot quicker unless you're running with an assault but it's still funny. I just don't understand why everyone is dogging the M60, there are several weapons the medic gets that are devastating if used correctly.
The problem is, other players are grounded in reality.

The MG36 has the same number of bullets per belt/box as the MG60, and does 60% of the damage of the M60 at all ranges. Your idea of killing with 2 or 3 bullets with magnum on the MG36 is mathematically impossible. The minimum amount of bullets the MG36 would require for killing someone at 10 feet, even factoring in magnum rounds, is 6. The MG60, with magnum rounds, will kill anyone, at any and all ranges, with 4 shots. Without magnum rounds, the M60 can still kill with 4 bullets at 10 feet and with 5 bullets at ranges of 180+ feet.It also has less of a kick.

The only advantage the MG36 has is a slightly higher fire rate, which does not make up for all its other deficiencies in practice. None of the other MGs can compare with the MG60's devastating damage and accuracy. At the very most, some people might decide they want a 200 round belt and take the T88/M249, but that's a rare choice given that supply boxes exist and it's not that hard to find time to reload.
36.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 15:14
36.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 15:14
Mar 30, 2010, 15:14
 
"Devastating if used correctly". You don't need to use the M60 very well for it to be devastating and that's really the whole point here. Tubing is really looked down on for the same reason.
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35.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 15:04
35.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 15:04
Mar 30, 2010, 15:04
 
All this crying about the M60 and I really don't see what the problem with it is. I don't use it, I did when I first unlocked it till I got gold. But the weapon I use as a medic 100% of the time is the MG36. I don't see a reason for using the M60 after unlocking the MG36
You get a free red dot scope on it, more rounds, and with magnum bullets it does enough damage to kill in 2 or 3 well places shots. I have a freaking field day with that weapon every game. It's not the M60 thats the problem, it's people not bothering to use other weapons and find their advantages. I use the MG3 with a Red Dot and Magnum Rounds just for fun and kill just as many people, go through ammo a hell of a lot quicker unless you're running with an assault but it's still funny. I just don't understand why everyone is dogging the M60, there are several weapons the medic gets that are devastating if used correctly.

Other than that I'd have to agree with people below, the Combat Knife is probably my second highest weapon. I love finding 4 guys on a hill together and knifing them all while they don't pay attention. Maybe it's just the COD4 player in me (Hated MW2).
-C22
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34.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 15:00
34.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 15:00
Mar 30, 2010, 15:00
 
No issues with Windows 7 x64 here.
33.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 14:56
33.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 14:56
Mar 30, 2010, 14:56
 
xXBatmanXx wrote on Mar 30, 2010, 14:49:
yea I have been messing with the 40mm SG also, but I am having a lot of fun with the smoke.....smoke a house that a sniper is in - then go stab!

The only trouble with the smoke right now is that it just doesn't render for some people. So you see smoke and they see....nothing there. Quite a bug that one It is nice for harassing bad snipers on Isla Inocentes though.
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32.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 14:49
32.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 14:49
Mar 30, 2010, 14:49
 
Personally I think it's retarded that they even have optics on the M60 in this game. Such a beast doesn't exist in real life unless you did some highly custom work. Even if you did, running at full auto with optics on is working at cross purposes to yourself. Good luck keeping your reticle on target at 4x while you are slinging rounds out at that rate. It's a machine gun for chrissakes, not a sniper rifle or a main battle rifle. What the fuck were they thinking?
31.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 14:49
31.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 14:49
Mar 30, 2010, 14:49
 
yea I have been messing with the 40mm SG also, but I am having a lot of fun with the smoke.....smoke a house that a sniper is in - then go stab!
30.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 14:38
30.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 14:38
Mar 30, 2010, 14:38
 
Maybe it's because I play on hardcore... but I love the 40mm shotgun more then the explosive.

Also knife while it's buggy and weird, still is an amazing wep to use. Most people also tend to use it when they walk around a corner and for some reason miss their clip/are reloading. I just hate when I do the whole animation, get the sound, and then after that whole things done I die and the person lives(with a 90 ping too).
Munching On: FF14 storyline, SAO PS4, Horizon.
29.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 14:32
29.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 14:32
Mar 30, 2010, 14:32
 
Verno wrote on Mar 30, 2010, 12:17:
Every class has it is all. If it was restricted to Assault or something then it would be 1/10th that number. I have like 308 dogtags without even trying and the server probably hasn't registered another good 200 or so.

Another amusement is how high the 40mm kills are, just ridiculous.
Even with everyone having a knife... When I'm on a server, I only occasionally see <Combat Knife> so it's still surprising to see it's in 2nd place. People sure are stabby mofos.

I agree about the 40mm and the M60 though. I'll use them from time to time and you can definitely tell they pwn more than other weapons.
"You don't get what you deserve, you get what you get."
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28.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 14:22
28.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 14:22
Mar 30, 2010, 14:22
 
Wag wrote on Mar 30, 2010, 13:22:
I also have lots of issues with this game. It's the most unstable one there is on my PC by far. When I play it's usually something like this:

Lock, lock, lock, BSOD, crash to desktop, lock. ARGH!!!!

I find that newer games like ME2 and BC2 really tax my 8800GT and cause it to overheat and BSOD Win 7, so now I crank up the GPU fan before playing those games. What O/S are you running? I hear XP 64-bit has lots of issues with BC2. Check out the BF UK forums, perhaps you might find something useful there.

http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/
27.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 14:10
27.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 14:10
Mar 30, 2010, 14:10
 
Anyone having blue screens or stability problems should try stock settings if your machine (and/or video card) is presently overclocked. I don't care if it'll pass large FFTs in Prime95 or Furmark for a week straight. Try stock (perhaps with a little extra voltage on NB and CPU). For some reason this game is extremely sensitive to even the slightest hardware instabilities.
26.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 14:02
26.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 14:02
Mar 30, 2010, 14:02
 
You can break it down any way you like but medics use the M60 way more than any other gun and it's for a reason

In BFBC they had almost the exact same issue. The support class in that game had the artillery kit and ammo though, medic was a different class, but hvy machine gun class in that game, the last unlock was the same deal. Scoped with a red dot site, awesome ammo, amazing accuracy. Was simply unmatched in killing power. I think it's in this game too but they made the m60 the uber gun this time.

And yeah it was amazing fun to use. Was like having a mounted machine gun all the time. Just ate the enemy for lunch.
25.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 13:58
25.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 13:58
Mar 30, 2010, 13:58
 
You can break it down any way you like but medics use the M60 way more than any other gun and it's for a reason The nerf is coming anyways, Dice already posted about it on their silly twitter account. Just a question of when. Tubing on the other hand hasn't been commented on and remains a problem which is confusing.
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24.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 13:55
24.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 13:55
Mar 30, 2010, 13:55
 
Nah. I tend to play a ground pounder with an XM8 Prototype more than anything else.

When I get home I think I'll take that kill graph, then break the weapons down by class. It will be more interesting to see if one class of soldier has more kills than the other. It would also be interesting to see stats on classes and which ones people use more vs hours played (i.e. most played vs least played classes).

^D^
"Never start a fight, but always finish it."
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23.
 
Re: Battlefield: Bad Company 2 Map Pack Released
Mar 30, 2010, 13:38
23.
Re: Battlefield: Bad Company 2 Map Pack Released Mar 30, 2010, 13:38
Mar 30, 2010, 13:38
 
Look at the M60 and compare its kill counts to other medic guns. Now go look at the M60's actual stats, not it's in-game stats(which are incorrect). There is your problem. It is not hard to see that it's in dire need of rebalancing and in fact Dice already said they are looking at the M60, the M1911 and "AA" though what "AA" entails they didn't say. Personally I think AA guns are fine considering how easily the vehicle is killed. I don't mind the Gustav either, I just think it needs a lowered splash radius.

It sounds like the M60 has a few fans here and I don't blame you, it's fun to wield the equivalent of a mini-BFG but that's not balanced in a multiplayer game.
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