GameStop Used Game Lawsuit

A lawsuit has been filed in the Northern District of California against GameStop, citing deceptive practices relating to used game sales. IGN has details on the suit, which stems from a customer buying a used copy of Dragon Age: Origins with the belief that additional DLC was available for free based on the cover blurb. Of course this DLC is part of the new trend intended to impede used-game sales, which the customer learned when they tried to get the DLC, which set them back an additional $15.00, making their final purchase price for the used game $10.00 more than the cost of a brand-new copy (that sound you hear is EA execs exchanging high-fives). IGN has a copy of the complaint in Adobe Acrobat-format, and an article on this on Gamasutra offers thoughts from an analyst saying that GameStop will probably be able to remedy this problem by affixing stickers to used games clarifying DLC availability.
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Re: Let's burn down the libraries too!
Mar 26, 2010, 12:55
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Re: Let's burn down the libraries too! Mar 26, 2010, 12:55
Mar 26, 2010, 12:55
 
Verno wrote on Mar 26, 2010, 12:46:
On the flip side, do you expect that you should be allowed to resell your theater tickets?
First, that's not the flip side of anything much less my argument. Second, I already can resell theater tickets. They just won't fetch much of a price if the performance for which they are good has passed. Third, theater tickets aren't a copyrighted work (aside from the design of the ticket if it is on paper or a physical media) and they aren't analogous to a video game.

Different forms of copyrighted material need to be treated differently
A video game is no different from music, a book, or a movie in terms of basic consumption by a consumer. Yes, publishers of books, movies, and music could also attach free one-time use offers to their products for additional content, but that doesn't affect the fundamental right of the consumer to resell his purchased copy of such a book, movie, or music. Video games should be no different. The copyright holder of a video game should not be able to attach additional restrictions or prohibitions to such sale or transfer through EULA's or other means. Only copyright law should dictate such limits.
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