Jerykk wrote on Mar 23, 2010, 15:34:
Um, what? Finger gymnastics? Combat in The Witcher consisted of occasionally clicking when you saw your cursor light up. It wasn't exactly complicated or challenging.
Frijoles wrote on Mar 23, 2010, 16:53:
I need to reinstall this with the no-cd patch. I wish they'd let me register it on Steam and just download it there (or put it on sale for cheap). I got to the forest area where chicks with green tits were walking around. Formatted the computer and didn't reinstall it. The patching process, if I remember correctly, sucked. So I've yet to do it. I have the DVD sitting on my desk, too, mocking me.
Oh well, I'll be buying #2 through Steam to avoid this problem in the future. Hopefully it's the UK version (hopefully there aren't any censored versions).
Eh, kind of, it's fun for a little while, but I can't play for any great length of time, I get bored eventually.At least you are consistent. I was about to tear you a knew one if you said you loved Diablo based on your criticisms of the combat in Witcher.
This message is for our biggest fans. Analyzing our stuff pixel by pixel, bit by bit. It's good to see you again! :-)
BTW: Simple minded people think that nobody is reading those days, dear reader of this,
we think that we can agree that it is bullshit, huh?
Same as the fact that single player RPGs are dead, or PCs?
We sold 1.5 mln units game from dying gnere on dying platform - so we somehow cannot agree;-)
Before we start talking about TW2:) please let us thank you for your great support and appreciation.
It always motivate us and make us happy.
We started working on TW2 right after release of TW. Our goal was to create all the things
which made TW so great in TW2 even better.
We are very proud of TW but let be honest, it was our debut. We never made any game before,
and we practically learnt as we worked.
So there were many things which could be done better, you know it as good as we:-)
But the vision, the main concept remain the same: game with mature, captivating and unliniear story,
and full of spectacular combat.
A game created by a team of independent thinkers immune to corporate priorities,
who don't care what's trendy at a given moment.
The core vision of the game hasn't changed. What has changed is the quality and the maturity we can deliver.
That's largely because, we're more experienced and also due the fact that, we've created our own technology.
Do you remember how we made significant improvements with the Aurora Engine in the original game,
but it still had its limiations?
Now we've created technology designed specfically to create
non-linear games with extensive plotlines and a living world...
well, there's no point in expanding on that too much - you have to check our tech yourselves!
Nevertheless, we have many reasons to believe that you will like The Witcher 2!
See you soon and stay tuned :)
"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"Bakhtosh Redclaw Nar Kiranka
The biggest problem with The Witcher is it doesn't feel like your character, becasue it's not. You are forced to play someone whom does and says things you wouldn't, it's a bad choice for an RPG style game. You couldn't choose female, couldn't adjust you appearance, nothing.That's because Geralt has a multi book established background. Look at the witcher wiki to see what I mean. You can't have an established character just change sex. This isn't a nameless character with no background like in other RPG's. It's the nature of the game.
Secondly at least in the first game they spent so much time trying to be this false Neutral, it emotionally detaches us from the game, just like playing Geralt. Many of the quests and solutions didn't feel real, like the two main girls struggle to win Geralt or the first major quest with Abigail. She and Geralt had some of the most touching heartfelt dialog through acting writing and animation. By the 3 or 4 chapter the BEST QUEST in the game was totally crapped on and thrown away, all for the sake of FALSE choices with the two FORCED romantic leads.Witchers are supposed to be neutral. Other witchers are far more neutral and Geralt. His problems always arise of rarely making the neutral decision. If you look at the character you realize he's not neutral at all even when he desperately tries to be.
Hell, all they had to do was make us a new Witcher in training whom was out to discover or possibly save Geralt (from some kind magical torpor?). Then all of Geralt's old/previous alliances would/could still be relevant. Then you could not only infuse Geralt's past but build start your ownYes they could do that, but you wouldn't be playing Geralt. They decided to build a game around that character based on a ton of background material. Again a design decision.
JoeNapalm wrote on Mar 23, 2010, 15:11:
I'll probably reinstall (a fourth time) to give it another try - but I don't know when. Too many games I enjoy already on the HD right now.
JoeNapalm wrote on Mar 23, 2010, 15:11:
I don't get it.
I don't dislike the game...I just couldn't get into it.
Many people have told me that it gets great like 10 hours in...but why would I play that long if I'm not having fun?
I'll probably reinstall (a fourth time) to give it another try - but I don't know when. Too many games I enjoy already on the HD right now.
-Jn-
Ifriti Sophist
I've heard so many great things about the first one, I bought it pretty early on, tried getting into it multiple times and just can't. The interface angers me, the combat is so very repetitive, and the world far too linear. I don't mean to crap on the game, I can see why other people might enjoy it, but I guess it's just not for me.Fair enough but let me ask you a question. Did you like Diablo style gameplay?