Merkaba48 wrote on Mar 15, 2010, 10:00:
DanL wrote on Mar 15, 2010, 09:41:
I actually like the fact that they don't allow map filters. If they do, eventually everyone ends up playing 1-2 maps because the majority of players refuse to play maps where they don't know like the back of their hand. I hate to see the community end up playing de_dust 99% of the time. There are times when the developer knows whats best for the game than the consumer.
Absolutely agree. It didn't take me long to get over the fact that you can't choose what map to play, generally I like them all, and if I'm not in the mood for one I just find another server. From a design point of view, I think it was a good decision.
I think the de_dust scenario is a pretty extreme example. Many have favorites in COD4, but most servers have a decent rotation and variety of maps.
I don't agree that a popular game like MW2 should take away the vast majority of choices end users typically have in an online shooter. We're not 4 year olds that need handheld into our virtual experiences. This communistic implementation in a title like this is disconcerting and I hope it doesn't catch on. Judging from it's vast unworthy success, they really don't have any motivation to change. And that's thanks to all the drones that flock together and show that this is somehow acceptable.
"You don't get what you deserve, you get what you get."