Supreme Commander 2 Interview

There's a Supreme Commander 2 interview on WorthPlaying chatting with Chris Taylor, supreme commander at Gas Powered Games, about their just-released real-time strategy sequel. Topics include the origins of the sequel, working with a Japanese publisher, making the console port an in-house project for the sequel, why the game doesn't support cross-platform play, their new approach to marketing their upcoming Kings and Castles, Mac support, social networking, and more.
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Re: Supreme Commander 2 Interview
Mar 13, 2010, 18:13
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Re: Supreme Commander 2 Interview Mar 13, 2010, 18:13
Mar 13, 2010, 18:13
 
Yeah I'm pretty disappointed in SupCom2. It was worth the $50 I suppose but just barely. I definitely will not get the replay value I got out of its predecessors. SupCom3, if there is one, will now be a "wait and see" instead of a day 1 purchase for me.
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Mar 13, 2010Mar 13 2010
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Mar 13, 2010Mar 13 2010
 Re: Supreme Commander 2 Interview
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Mar 13, 2010Mar 13 2010
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Mar 14, 2010Mar 14 2010