Ubisoft DRM Servers Resume

Ubisoft tweets that their latest server outage was cleared up in the wee hours: "Login servers were partially reestablished at 10pm CET and fully restored at 1am CET. The attack affected only those trying to login."
View : : :
26 Replies. 2 pages. Viewing page 1.
Older [  1  2  ] Newer
1.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 11:48
1.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 11:48
Mar 9, 2010, 11:48
 
"...The attack was caused by those customers trying to login."

Fixed for you there, Ubi.
Avatar 55267
2.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 11:53
2.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 11:53
Mar 9, 2010, 11:53
 
Yeah, it affected "only those trying to login", that is "paying customers trying to play the game they paid for". Almost nothing!

The Ubi guys should burn in hell for this, but hey, look at IW: they kick in the nuts all the PC community and yet millions buy their POS game*?. Shocking and sad at the same time.

* That's, of course, considering that anything that fourzerotwo says is trustworthy, which is asking a lot
3.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 12:43
3.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 12:43
Mar 9, 2010, 12:43
 
"Login servers were partially reestablished at 10pm CET and fully restored at 1am CET. The attack affected only those trying to login."

So was it the login servers that went down and the servers needed to actually play the game stayed up? I'm confused how this whole system works, sounds like a problem that STO ran into where people couldn't login, instead of calling it a DDoS attack they said too many people were trying to login and so they built this thing called a "que" which gave people a place to wait in order to login rather than crashing the servers.

Maybe ubisoft can offer a que so people wanting to play can wait in line...

And I don't really understand the anger at ubisoft, this DRM idea seemed to be pretty public before the game launched so it's kind of pointless to be mad at them, a toddler could have told you this whole thing was a dumb idea...but you want to pay $50 to find out I suppose you got what you paid for...

I think target was selling the 360 version for $40 this past weekend, and you can get it used for less than that on amazon...so it's not like it's hard to find, but if you want to pay $50 to get this on the PC I don't know why you'd be angry at anyone but yourself...

I've got a mint condition cerberus network code to sell for $15 if you're interested, only been used 1 time! Card is still shiny!
4.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 12:49
4.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 12:49
Mar 9, 2010, 12:49
 
Nothing to see here...the attack on your television viewing only affected people trying to watch television...
5.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 13:01
5.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 13:01
Mar 9, 2010, 13:01
 
Good thing all those ddos attackers have to sleep during the day.
Scorpio Slasher: ... What about you boy, what do hate?
Marcus: ... Bullies. Tiny d*ck egotists who hurt people for no reason, make people lock their doors at night. People who make general existence worse, people like you.
Avatar 1858
6.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 13:28
6.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 13:28
Mar 9, 2010, 13:28
 
Maybe ubisoft can offer a que so people wanting to play can wait in line...

Now that would be rich - a queue to play a single player game.
Huh? I'm sorry, I was thinking about cake.
7.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 14:00
7.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 14:00
Mar 9, 2010, 14:00
 
Wish Ubisoft was this vocal and quick about support actual games and not DRM.
"On 2646.215 I myself attacked & destroyed TCS Tiger's Claw in my Jalthi heavy fighter"
Bakhtosh Redclaw Nar Kiranka
Avatar 7413
8.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 14:01
8.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 14:01
Mar 9, 2010, 14:01
 
Both SH5 and AC2 haven't been fully cracked yet. If the game truly is using occasional server-side code, then it'll be a very tough scheme to crack.

Once Ubisoft can handle the server load (I doubt it's denial of service attack), things should improve for paying customers.

I remember in the early days Steam games had the same problem, with people locked out of HL2 for hours if not days, during activation. This new scheme likely goes beyond activation, and I don't expect it to run error-free initially.

I haven't bought the game, and will likely wait till the price goes down or the DRM-less patch is out, but it's great to see a DRM scheme holding up against the pirates.
9.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 14:13
9.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 14:13
Mar 9, 2010, 14:13
 
noman wrote on Mar 9, 2010, 14:01:
I haven't bought the game, and will likely wait till the price goes down or the DRM-less patch is out, but it's great to see a DRM scheme holding up against the pirates.

It's been beaten by the paying community. Probably because they didn't like not being able to play their game.

Looks like UBI pulled down the link. It involved a simple value change for Silent Hunter 5.
10.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 15:03
10.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 15:03
Mar 9, 2010, 15:03
 
I think they probably found out how to circumvent the login process, but I am pretty sure they would later run into the issues the pirated copies are having.

There's still no fully working crack for these games.
11.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 15:20
Kxmode
 
11.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 15:20
Mar 9, 2010, 15:20
 Kxmode
 
So maybe Ubisoft can extend the billing period for a day or two. Oh right... this isn't a MMO!
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
12.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 15:28
12.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 15:28
Mar 9, 2010, 15:28
 
noman wrote on Mar 9, 2010, 15:03:
I think they probably found out how to circumvent the login process, but I am pretty sure they would later run into the issues the pirated copies are having.

That doesn't appear to be true. What I'm looking at is a way to tell the game to go to the next mission by alt-tabing and modifying the cofig files. Kind of a pain in the neck but probably easy to script.
Avatar 23266
13.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 15:30
13.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 15:30
Mar 9, 2010, 15:30
 
99% of pirates won't do that though, they will wait for a cracked scene release. So the whole "pirates have fully cracked it" sounds more like weaselly lawyer talk because everyone knows only the mentally bizarre are actually going to sit there doing that just to play AC2. Effectively it is uncracked so far but regardless, I doubt it's setting the sales charts on fire either.
Avatar 51617
14.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 17:29
14.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 17:29
Mar 9, 2010, 17:29
 
As someone who has ACTUALLY paid for and played SH5, I don't have an issue with this form of DRM. No disc in drive. No limited installations. No limited activations. I just need a stable permanent internet connection .... which I have.

The asshats who are perfoming the DDoS attacks on the login servers are the pricks here. Fucking asshats! I have no sympathy for these pirate cunts; if it wasn't for them then DRM wouldn't be an issue.
Avatar 19028
15.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 18:18
15.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 18:18
Mar 9, 2010, 18:18
 
@Talisorn: That is the problem with the technique. In the real world, there are a ton of asshats that consider people who don't give them everything they want for free to be tyrants. This DRM deal fails because paying customers end up getting screwed in the process. What works? Cutting off the PC market. Consoles, multiplayer-wise at least, are much more secure for them.
16.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 20:54
KAG
16.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 20:54
Mar 9, 2010, 20:54
KAG
 
Narf2029 wrote on Mar 9, 2010, 13:28:
Now that would be rich - a queue to play a single player game.

Priceless.
17.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 21:08
17.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 21:08
Mar 9, 2010, 21:08
 
I agree with Talisorn. I don't see what the big deal is about the Ubisoft DRM. Millions of people around the world don't have an issue with this type of DRM when it's attached to World of Warcraft, Age of Conan or any other MMOG. Yes, AC2 is a single player game, but a large portion of MMOG players play them alone.

All of the same issues exist in WoW that exist with AC 2: If you lose your connection, you can't play, you can't play on the plane or other places that don't have a connection, you may not be able to play it in 5 years if the server gets shut down, etc. But millions buy and play them. As for the server issues, UO and WoW had major connectivity issues when they launched too. And the Ubisoft server issues are being caused by an external malicious DDoS attack, not by their own poor planning.

Do I wish that it could be standalone and I could keep it forever in my collection? Sure. I was playing Sid Meier's Alpha Centauri over the weekend on my laptop while my wife worked on my desktop. I like having standalone, SP games in my collection.

But I can't blame Ubisoft for trying something out of the box to get a handle on piracy. And most of us already play games on Steam with hardly a complaint. While it has an offline mode, I have yet to set it up and use it after 2 years and dozens of games because it has been so stable.

Will it cause trouble for real consumers while the pirates still get away with it? That remains to be seen. If it does, I hope Ubisoft does the right thing and patches the game so it can be played offline, but so far there are no stable cracked versions. If it has an effect reducing piracy rates (and it could take years to discern this) you'll quickly see everyone adopting this methodology for better or worse.

Honestly, if it's a choice between this and not having good AAA games on the PC to play, I'll take this kind of DRM.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
18.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 22:27
18.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 22:27
Mar 9, 2010, 22:27
 
What works? Cutting off the PC market. Consoles, multiplayer-wise at least, are much more secure for them.

Um, how exactly does that work for them? They make PC games for profit. If there was no profit to be made, they wouldn't make PC games. Obviously PC games are profitable, even with piracy, otherwise nobody would be making PC games.
Avatar 20715
19.
 
Re: Ubisoft DRM Servers Resume
Mar 9, 2010, 22:52
19.
Re: Ubisoft DRM Servers Resume Mar 9, 2010, 22:52
Mar 9, 2010, 22:52
 
Honestly, if it's a choice between this and not having good AAA games on the PC to play, I'll take this kind of DRM

LOL, it will never be a choice between those 2 things. Steam has already shown everyone how it's done, ubisoft is just doing it on the cheap, there is no reason to believe this is a Ddos attack. It could literally be anything, MMO's have all kinds of launch issues and they never bitch about DDos attacks, you don't think pirates would delight in taking down that POS on launch day when all the whiny trekkers are lining up to play? No, AC2 is the big target. I doubt hackers even give a shit about this, why the hell would they...the game they are playing doesn't have this.

Defending this like it somehow helps you or the industry or anything is just foolish. It's a bad idea and they didn't implement the plan well.
20.
 
Re: Ubisoft DRM Servers Resume
Mar 10, 2010, 02:44
20.
Re: Ubisoft DRM Servers Resume Mar 10, 2010, 02:44
Mar 10, 2010, 02:44
 
So cynical, Tumbler. Could Ubisoft be lying? Sure, but I have no reason not to take them at their word. The announcement of this caused all sorts of animosity all over the web. I would be surprised if someone didn't try something like a DDoS attack on their new server set up exactly for this reason.

Steam HAS shown us how it is done, although Steam games with their offline mode are cracked almost instantly. Ubisoft WILL get their servers in order, or their PC game division will whither and die. Remember, it took years for Steam to get where it is today. Ubisoft has been up for mere days.

And it IS a choice between those two things, in large part. You see major developers leaving the PC platform in droves, citing piracy as a major reason. Sorry, I don't want my $1800 game machine relegated to playing Peggle and Galciv, thank you very much. When Crysis launched they sold 70,000 units the first month, but bit torrent was showing 1 million torrents for them. Would they have had 1m sales? No, but they would have had more than 70K. Even 10% lost sales can make or break a studio. Not everyone can be MW2. PC game torrents are ten times or more higher than the same game torrent for xbox or PS3. It's just too easy on PC. No mod chip, no ban risk, etc. etc.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
Avatar 22024
26 Replies. 2 pages. Viewing page 1.
Older [  1  2  ] Newer