|Send News. Want a reply? Read this. More in the FAQ. News Forum - All Forums - Mobile - PDA - RSS Headlines Twitter|
There's a Battlefield: Bad Company 2 interview on PC Games Hardware chatting with Anders Gyllenberg of DICE, discussing technical details about the Frostbite engine and support for DirectX 11 features. Along the way a gameplay question gets jammed in there, as a question about DirectX 9 oddly asks about the missing prone feature, receiving this response: "Regarding prone that is a design decision which we won’t change in the full game."
Copyright © 1996-2018 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2018 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 26 April 2018, 02:05.