Bad Company 2 Mod Support "Out of the Question" at Release

There's a Battlefield: Bad Company 2 interview on BASHandSlash translating a German conversation with Patrick Bach from Gamestar magazine (thanks Joker961). They ask about a few absent features, with Patrick saying the following about co-op: "One of our game modes is squad deathmatch where four players fights against three other squads. Basically this is a coop mode where one fights against a 'superior' enemy. Kind of an online coop mode. And our focus is the online gaming." Of LAN support he says: "But it might be that we will offer this later." He also indicates the game will definitely not have mod support out of the box: "The player can change settings on the dedicated server but there won't be modding tools included in the retail game. The reason is the same as coop mode. That is, we decided to focus on other aspects because we want to achieve the highest levels of quality possible, rather than a buggy game with average gameplay but with modding possibilities. Theoretically we could still add mod support after release, we just don't know yet. But it's out of the question for the retail version."
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Re: Bad Company 2 Mod Support "Out of the Question" at Release
Feb 18, 2010, 08:58
Verno
 
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Re: Bad Company 2 Mod Support "Out of the Question" at Release Feb 18, 2010, 08:58
Feb 18, 2010, 08:58
 Verno
 
xXBatmanXx wrote on Feb 17, 2010, 19:49:
oh forgot to add - I think the "upgrades" for the first 11 levels suck. You are GIVEN something, which is fine, but the stuff given is crap.....why bother giving us stuff if it is less powerful or worthless....I am sure we will get UBER weapons...in a DLC....PAID DLC.

I still use the first 2 weapons given over the majority of others.....

The upgrades are fine, unlocks aren't meant to be a literal progression, they are giving you options to flesh out each class. You can have an automatic sniper rifle for example instead of the M24. It does less damage but lets you fire 10 rounds off quickly which more suits some peoples style of shooting. Some of the assault stuff is a straight up upgrade. I doubt they will do uber weapons in a DLC, even the preorder bonuses are mostly just level 1-10 unlocks which you can do yourself in a day or two of play.

I think you're looking for a CoD title man (and theres nothing wrong with that). They have a more literal upgrade progression system. BF is more about options - do you want C4 or mortars? Fully or semi-auto sniper rifle? Smoke grenades for moving up to capture an objective with no cover or frag grenades for entrenched enemies? That kind of thing.
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Re: Bad Company 2 Mod Support "Out of the Question" at Release
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