Bad Company 2 Mod Support "Out of the Question" at Release

There's a Battlefield: Bad Company 2 interview on BASHandSlash translating a German conversation with Patrick Bach from Gamestar magazine (thanks Joker961). They ask about a few absent features, with Patrick saying the following about co-op: "One of our game modes is squad deathmatch where four players fights against three other squads. Basically this is a coop mode where one fights against a 'superior' enemy. Kind of an online coop mode. And our focus is the online gaming." Of LAN support he says: "But it might be that we will offer this later." He also indicates the game will definitely not have mod support out of the box: "The player can change settings on the dedicated server but there won't be modding tools included in the retail game. The reason is the same as coop mode. That is, we decided to focus on other aspects because we want to achieve the highest levels of quality possible, rather than a buggy game with average gameplay but with modding possibilities. Theoretically we could still add mod support after release, we just don't know yet. But it's out of the question for the retail version."
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Re: Bad Company 2 Mod Support
Feb 17, 2010, 12:16
Verno
 
6.
Re: Bad Company 2 Mod Support Feb 17, 2010, 12:16
Feb 17, 2010, 12:16
 Verno
 
Zyrxil wrote on Feb 17, 2010, 11:36:
They also announced they're doing free DLC like Mass Effect 2 for new copies of the game which was part of what convinced me to preorder. I'm glad they aren't going to try nickle and diming consumers like they did with BF: Heroes.

Did they? Aren't the preorder bonuses just some normal unlocks unlocked at the beginning?

Yeah they announced it this morning, I don't have a source handy but Kotaku and a bunch of other places are parroting the initial source. Preorder bonuses are a totally separate thing.

I don't see how it's a copout answer, seems pretty straight forward to me. It's a possibility but no way a decision is being made before retail release. Personally I don't expect mods for this game. They could do it with their managed hosting setup through the third party providers however. It would be awkward at best but it's possible. I prefer an open server approach but I'll take any dedicated servers over matchmaking.
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