Crysis 2 Details

There's a Crysis 2 article on PCGames.de recapping a German IRC chat with the website's staff about Crysis 2 after their visit to Crytek to check out the upcoming shooter sequel and the updated version of its game engine. Taking advantage of Google Translate we can see the discussion includes word that an SDK is planned (though they aren't sure it will be delivered alongside the game), how the game is being developed for all three platforms simultaneously, their estimate that the single-player campaign will be 15-20 hours, how most of the game will be placed in New York City, NPC AI, vehicles, and more. They are also asked about multiplayer support, and say Crytek played it coy. Update: This story has been corrected, as it originally stated this was an interview with Crytek thanks to our shortcomings in reading German. Thanks SlamDunk for setting us straight.
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Re: Crysis 2 Details
Feb 11, 2010, 11:48
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Re: Crysis 2 Details Feb 11, 2010, 11:48
Feb 11, 2010, 11:48
 
How is downloading a copy (emphasised the word copy) of a game like physically removing a car? If you want to put a similar comparison in then you need to compare going into a shop and stealing a hard copy of a game direct off the shelf.

I covered this issue in my comments. What I'm trying to compare is the potential sale to a pirate/thief. There would be another issue if there was an actual loss when piracy occurs, but there is not. A person who steals cars is not a potential buyer. A person who steals software is not a potential buyer.

People who steal don't do so with tons of money in their pocket just trying to save a buck. If they can't steal your product they look for something else to steal or someone else to steal from.

And DRM would have absolutely no effect on a shoplifter taking a boxed product off the shelf. The game would activate and let him play. (Unless they were able to somehow track down exactly which copy he sold which I'd say is HIGHLY unlikely)
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