Crysis 2 Details

There's a Crysis 2 article on PCGames.de recapping a German IRC chat with the website's staff about Crysis 2 after their visit to Crytek to check out the upcoming shooter sequel and the updated version of its game engine. Taking advantage of Google Translate we can see the discussion includes word that an SDK is planned (though they aren't sure it will be delivered alongside the game), how the game is being developed for all three platforms simultaneously, their estimate that the single-player campaign will be 15-20 hours, how most of the game will be placed in New York City, NPC AI, vehicles, and more. They are also asked about multiplayer support, and say Crytek played it coy. Update: This story has been corrected, as it originally stated this was an interview with Crytek thanks to our shortcomings in reading German. Thanks SlamDunk for setting us straight.
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Re: Crysis 2 Details
Feb 11, 2010, 05:11
Prez
 
22.
Re: Crysis 2 Details Feb 11, 2010, 05:11
Feb 11, 2010, 05:11
 Prez
 
I think his argument is that most people don't pirate games just to spite intrusive DRM. This isn't an inherently flawed conclusion. However, his argument fails to account for the fact that CoD4, AC and Crysis had considerably more hype than Bioshock, Crysis Warhead and Mass Effect.

I would agree that it makes logical sense, but correlation and causality are 2 different things. There are a million different reasons why different games sell at different rates, just as there are a myriad of factors goes into how much a game gets pirated. But it is mystifying to me how the biggest example that completely in the face of his logic, Spore, is dismissed offhand as being due to "hysteria". I think Spore had been downloaded 200000 times by the time it shipped! That's a lot of hysterical people.

This comment was edited on Feb 11, 2010, 06:52.
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