Crysis 2 Details

There's a Crysis 2 article on PCGames.de recapping a German IRC chat with the website's staff about Crysis 2 after their visit to Crytek to check out the upcoming shooter sequel and the updated version of its game engine. Taking advantage of Google Translate we can see the discussion includes word that an SDK is planned (though they aren't sure it will be delivered alongside the game), how the game is being developed for all three platforms simultaneously, their estimate that the single-player campaign will be 15-20 hours, how most of the game will be placed in New York City, NPC AI, vehicles, and more. They are also asked about multiplayer support, and say Crytek played it coy. Update: This story has been corrected, as it originally stated this was an interview with Crytek thanks to our shortcomings in reading German. Thanks SlamDunk for setting us straight.
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Re: Crysis 2 Details
Feb 11, 2010, 04:37
21.
Re: Crysis 2 Details Feb 11, 2010, 04:37
Feb 11, 2010, 04:37
 
If you are having serious trouble with the conclusion he inexplicably draws at the end of the paragraph, believe me, you are not alone. The whole article is like that, really.

I think his argument is that most people don't pirate games just to spite intrusive DRM. This isn't an inherently flawed conclusion. However, his argument fails to account for the fact that CoD4, AC and Crysis had considerably more hype than Bioshock, Crysis Warhead and Mass Effect.

The author does make a good point about torrents, though. They are definitely problematic and they do an excellent job of proving that the idea of "casual piracy" (the copying and distribution of discs to friends) is completely irrelevant these days. Anybody can download a game from a torrent and large portion of these downloaders are complete idiots. Hence the requests for technical support. I much prefer the days when piracy required effort and a modicum of tech savvy. It was much lower profile and much harder to track, making it much harder to use as a scapegoat for poor sales.

This comment was edited on Feb 11, 2010, 04:46.
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