The control didn't feel all that great
Are you saying that it should react instantly and let you bounce around the map like a rubber ball, aka Quake3? I think that's the game's strength is that they made player movement more realistic and that you can't spin on a dime and aim a heavy weapon with exact precision. Also you guys hark on taking a full clip for a kill but maybe they are wearing body armor which is reasonable. I think DICE will probably increase bullet damage because of all the negative feedback so that's not that much of a problem.. Instead of nit picking and trying to find faults, look at the bigger game.
I think that you guys are being a little hard or judgmental, jumping to conclusions before the final game is even here.
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