Ships Ahoy - Mass Effect 2

As noted already, today is the North American launch day for Mass Effect 2, BioWare's sci-fi action/RPG sequel, and the digitally distributed editions on Direct2Drive and Steam have unlocked. Here's the official press release announcing the game's availability, which points to early reviews, saying the 97 rating on Metacritic for the Xbox 360 edition makes it the "second highest rated game for the platform of all time," and that the PC version has earned a 95 on Metacritic (actually 94 as of this moment). Here's the word on the game and the Cerberus Network DLC that's free to those who purchase the game new:
The Mass Effect trilogy is an epic science fiction adventure set in a vast universe filled with dangerous alien life and mysterious, uncharted planets. In Mass Effect 2, players will once again step into the role of the heroic Commander Shepard, commanding their crew of some of the most dangerous operatives from across the galaxy on a mission so challenging that it’s potentially suicidal. Featuring intense shooter action, a rich futuristic storyline, space exploration and emotionally engaging character interaction, the game delivers an unparalleled cinematic experience.

Gamers who purchase a new copy of Mass Effect 2 will also be able to activate the ‘Cerberus Network’, an in-game portal in Mass Effect 2 that will keep fans engaged with the Mass Effect universe through downloadable content (DLC) and news at no extra charge. The first piece of DLC is available today, featuring a new mission around the Normandy crash site. For players who do not buy the game new, the ‘Cerberus Network’ can be unlocked through a one-time, in-game purchase of an activation code for 1200 MS points on the Xbox 360 and $15 on the PC.** BioWare will release additional news on future ‘Cerberus Network’ content in the coming weeks.
View : : :
47.
 
Re: Ships Ahoy - Mass Effect 2
Jan 27, 2010, 06:24
NKD
47.
Re: Ships Ahoy - Mass Effect 2 Jan 27, 2010, 06:24
Jan 27, 2010, 06:24
NKD
 
NicklePop wrote on Jan 26, 2010, 16:35:
Can anyone speak to the alleged "dumbing" down of the game systems?

I hear they removed all of the RPG'ish stuff, and left us with Gears of War in space.

They removed some of the tedious and useless stuff. No, you no longer pick up various loots lying around. But remember all those loots used two different models anyway, and 99.999% of people just used the Spectre weapons, which were storebought, since they were the best. There was no viable reason to use any of the other loot. It might as well have just all been omnigel and credits.

But nope, in ME1 you had to fucking melt all that stuff down yourself in a cumbersome UI. So if removing utter stupidity is "dumbing down", then yes, they've dumbed the loot system down.

Let's see what else.. there are fewer skills you have to tinker with, and fewer steps in each one. For example your Charm/Intimidate are no longer distinct skills, but are rather based directly on your Paragon and Renegade standings respectively.

I guess this could be perceived as "dumbing down" but I see it as a "quality over quantity" issue. Each power is far more interesting and way more balanced than in the first game. There are no power combinations where you become invincible I.e. a Bastion Adept in ME1 with its permanent Barrier or a Commando with permanent Immunity.

Mass Effect 2, to me, feels like what they intended to do from the beginning, but they failed to accomplish in the first one. Mass Effect is not Dragon Age in Space, nor should they attempt to make it such. Yes, the RPG elements have been streamlined, but I still find them to be superior to the RPG elements of ME1.

Anything someone says has been "dumbed down" actually gives you the same or more choice in the end. They've just removed some of the tedious crap that only gave the illusion of choice.
Do you have a single fact to back that up?
Avatar 43041
Date
Subject
Author
1.
Jan 26, 2010Jan 26 2010
2.
Jan 26, 2010Jan 26 2010
3.
Jan 26, 2010Jan 26 2010
4.
Jan 26, 2010Jan 26 2010
6.
Jan 26, 2010Jan 26 2010
5.
Jan 26, 2010Jan 26 2010
7.
Jan 26, 2010Jan 26 2010
11.
Jan 26, 2010Jan 26 2010
8.
Jan 26, 2010Jan 26 2010
9.
Jan 26, 2010Jan 26 2010
10.
Jan 26, 2010Jan 26 2010
12.
Jan 26, 2010Jan 26 2010
15.
Jan 26, 2010Jan 26 2010
19.
Jan 26, 2010Jan 26 2010
41.
Jan 26, 2010Jan 26 2010
42.
Jan 26, 2010Jan 26 2010
43.
Jan 26, 2010Jan 26 2010
44.
Jan 26, 2010Jan 26 2010
45.
Jan 27, 2010Jan 27 2010
46.
Jan 27, 2010Jan 27 2010
13.
Jan 26, 2010Jan 26 2010
14.
Jan 26, 2010Jan 26 2010
16.
Jan 26, 2010Jan 26 2010
17.
Jan 26, 2010Jan 26 2010
18.
Jan 26, 2010Jan 26 2010
20.
Jan 26, 2010Jan 26 2010
21.
Jan 26, 2010Jan 26 2010
25.
Jan 26, 2010Jan 26 2010
26.
Jan 26, 2010Jan 26 2010
22.
Jan 26, 2010Jan 26 2010
23.
Jan 26, 2010Jan 26 2010
24.
Jan 26, 2010Jan 26 2010
27.
Jan 26, 2010Jan 26 2010
31.
Jan 26, 2010Jan 26 2010
 47.
Jan 27, 2010Jan 27 2010
 Re: Ships Ahoy - Mass Effect 2
28.
Jan 26, 2010Jan 26 2010
30.
Jan 26, 2010Jan 26 2010
40.
Jan 26, 2010Jan 26 2010
29.
Jan 26, 2010Jan 26 2010
32.
Jan 26, 2010Jan 26 2010
33.
Jan 26, 2010Jan 26 2010
34.
Jan 26, 2010Jan 26 2010
35.
Jan 26, 2010Jan 26 2010
37.
Jan 26, 2010Jan 26 2010
38.
Jan 26, 2010Jan 26 2010
39.
Jan 26, 2010Jan 26 2010
36.
Jan 26, 2010Jan 26 2010
48.
Jan 27, 2010Jan 27 2010
49.
Jan 27, 2010Jan 27 2010
50.
Jan 27, 2010Jan 27 2010
51.
Jan 27, 2010Jan 27 2010