BioShock 2 DRM and GFWL Info

The BioShock 2 Listing on Steam offers system specifications for 2K Games' upcoming shooter sequel, which feature an outline of the game's use of DRM and how Games for Windows is required to play the game (thanks nin via Shacknews). They do not list activation limitations. They list a "15 machine activation limit," reminiscent of the the original BioShock which had lower number of allowed installations until they were removed, and the game will use Games for Windows LIVE as well as Sony DADC SecuROM. Word is: "Initial installation requires one-time internet connection; Ability to save game, earn achievements, receive title updates and online play requires log-in to Games for Windows LIVE; software installations required including Microsoft Visual C++2008 Runtime Libraries, Games for Windows LIVE client, Games for Windows LIVE Client Patch, Sony DADC SecuROM, Microsoft DirectX." The system specs follow.

Minimum:

OS: Windows XP, Vista, Windows 7
Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
Memory: 2GB
Graphics: NVIDIA 7800GT 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better
DirectX®: DirectX 9.0c
Hard Drive: 11GB
Sound: 100% DirectX 9.0C compliant sound card or onboard sound
Recommended:

Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
Memory: 3GB
Graphics: NVIDIA 8800GT 512MB graphics card or better, ATI Radeon HD4830 512MB graphics card or better
Other Requirements: Initial installation requires one-time internet connection; Ability to save game, earn achievements, receive title updates and online play requires log-in to Games for Windows LIVE; software installations required including Microsoft Visual C++2008 Runtime Libraries, Games for Windows LIVE client, Games for Windows LIVE Client Patch, Sony DADC SecuROM, Microsoft DirectX.
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1.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 11:47
nin
 
1.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 11:47
Jan 20, 2010, 11:47
 nin
 

Windows Live AND SecuROM? What a deal!!!!

Way to lose that sale, 2K!
2.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 11:49
mag
2.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 11:49
Jan 20, 2010, 11:49
mag
 
Already firmly in the not-going-to-buy corner, it is trying desperately to burrow in further.
3.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 11:50
3.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 11:50
Jan 20, 2010, 11:50
 
Was going to buy; now on the fence. Perhaps if they throw in some lube.
Avatar 6700
4.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 11:50
4.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 11:50
Jan 20, 2010, 11:50
 
Lmao, you have to log onto gwl to Save your game?
The worst criminal in human history, undeniably. There has never been a figure in political history, so dedicated to destroying the prospects of organized human life on the planet, in the near future.

Beating and Gassing Americans for Jesus!
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5.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 11:58
nin
 
5.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 11:58
Jan 20, 2010, 11:58
 nin
 
Was going to buy; now on the fence. Perhaps if they throw in some lube.

I've got this idea of an Andrew Ryan speech about the importance of man taking it up the ass to create a better rapture, er 2K.

6.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:07
6.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:07
Jan 20, 2010, 12:07
 
what a piece of shit game.. not even interested enough to pirate this

they should add "a hankering for art deco" to the recommended sys specs
7.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:13
7.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:13
Jan 20, 2010, 12:13
 
Will the multiplayer use dedicated servers or p2p?
Perpetual debt is slavery.
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8.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:15
8.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:15
Jan 20, 2010, 12:15
 
Acleacius wrote on Jan 20, 2010, 11:50:
Lmao, you have to log onto gwl to Save your game?
Only if you play the retail version. The pirated and cracked version will let you save your game without that crap.
9.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:15
9.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:15
Jan 20, 2010, 12:15
 
Oh well, I wasn't really looking forward to this game too much anyway. It sounded like the story kinda "jumped the shark". I was going to get it anyway just to look at the pretty artwork, but since I refuse to deal with Windows Live, I guess I don't have to worry about it any more....
10.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:22
PHJF
 
10.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:22
Jan 20, 2010, 12:22
 PHJF
 
Many games with GFWL requires users be logged in to save games. THIS DOESN'T MEAN ONLINE, it means at least creating an offline account which (automatically) is signed in upon start the game.
Steam + PSN: PHJF
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11.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:24
11.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:24
Jan 20, 2010, 12:24
 
It turns out to be GTA IV all over again the list for required software crap is longer than the list of recommended specs
Avatar 54727
12.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:29
12.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:29
Jan 20, 2010, 12:29
 
It's truly amazing how with every press release, they make me want to buy this game less and less.

My desire for this game has reached approximately -8700% by now.

Creston
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13.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:31
13.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:31
Jan 20, 2010, 12:31
 
Acleacius wrote on Jan 20, 2010, 11:50:
Lmao, you have to log onto gwl to Save your game?

If it's like other GFWL games you can create an "offline profile" to save your game to without having to go online, but then you can't play multiplayer.

And if you then create an online profile to play multiplayer you won't have access to your savegame anymore, at least not without logging out and switching back to your offline profile.

Also if you save a game to an online profile, it doesn't actually get saved online, it's still only on your HD. But you'll still have to login online for authentication and decryption of that save game file, to make sure you have permission to use it. Don't want people sharing saved games! That's almost like pirating!
14.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:37
14.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:37
Jan 20, 2010, 12:37
 
Game Details for BioShock 2 (EU release) in my Steam client says:

"3rd-party DRM: SecuROM™ and Games for Windows LIVE
15 machine activation limit"

As if SecuROM by itself isn't bad enough in a Steam release. Think I'll spend the 44,99€ on something else.

This comment was edited on Jan 20, 2010, 12:43.
15.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:38
15.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:38
Jan 20, 2010, 12:38
 
I join this statement with full support, I'll wait for a 5€ bargain sale on steam before i ever touch this..

I never will understand it, whats the point of pissing of customers with such crap? Its not features, its not even ease of use... steam is non-invasive at least (so i can BARELY accept it, at least steamworks if its "optional") but GFL is a huge pain in the arse, and i will never accept GFL existing on my PC. Which is a symbol for locking down the PC and unifying it with the x360 and suppress us all under Microsoft rule... how goes the quote "f*ck that sh*t".

Or viva la revolution ;p
GFL games = never
Avatar 54727
16.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:41
16.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:41
Jan 20, 2010, 12:41
 
i sometimes wonder if these guys feel like this kind of shit will make some dent in piracy overall, but they really cant be that stupid... and then you have to ask, well "why should we fuck over the paying customers? shouldnt we want to please the people that actually gave us money for this crap?"

there really has to be something better than DRM and GFWL to handle this, at least - they better hope they can figure out what it is

its like they want to train up better and more sophisticated pirates by challenging them with little puzzles - whoa. maybe they are double agents! maybe these corps want the pirates to get super good at cracking shit so they can just sell the company, give up and go home
17.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:44
17.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:44
Jan 20, 2010, 12:44
 
You would think that with ScruRom being such a contentious issue with Bioshock that they would want to communicate a little more clearly as to whether the game has activation limits, unless of course they plan to include them and not say anything until the game is in the post/preloaded, like last time.

I may pick up the PS3 version from the bargain bin sometime around 2012 if the game is worth playing, I don't want those layers of crapware anywhere near my PC.
18.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:55
Kxmode
 
18.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:55
Jan 20, 2010, 12:55
 Kxmode
 
the game will use Games for Windows LIVE as well as Sony DADC SecuROM.

NO FUCKING BUY!

Take Two you do realize this news is going to spread like wildfire. You are going to lose a lot of sales, meanwhile pirates are going to download the non-DRM, non-LIVE version of the game! You schmucks you! You shysters you!

This comment was edited on Jan 20, 2010, 12:58.
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
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19.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 12:56
19.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 12:56
Jan 20, 2010, 12:56
 
Acleacius wrote on Jan 20, 2010, 11:50:
Lmao, you have to log onto gwl to Save your game?

Well, technically no. You can build an offline profile and save your game that way. If you want the achievements added to your XBL account tho you will have to sign in. GTA4 was the same way.

On the other hand if you decide to one day sign in your saves on the offline profile are no longer accessible. Retarded, I know.

Lately I find myself spending more and more time on the 360. Despite the PC's superiority as a platform, playing games is simply more straightforward and hassle free than the PC.

This comment was edited on Jan 20, 2010, 12:57.
"Everybody out of the universe!" - Nibbler, Futurama
20.
 
Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 13:00
20.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 13:00
Jan 20, 2010, 13:00
 
First game was a stupid, WAY overrated waste of money. They think they have enough of an audience to even risk a move like this? HA!

On a slightly related note: I wish companies would stop going with the stupid Unreal Engine for their games. Honestly, I am sick of this engine and the annoying issues it has with ATI cards. Plus, it's flat out ugly, and games utilizing it invariably just .. feel "weird." I don't know how to describe it, really. Everything is plasticy, and movement and physics are strange somehow. It doesn't feel like a very fluid game, if that makes any sense.
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