Minimum:
OS: Windows XP, Vista, Windows 7
Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
Memory: 2GB
Graphics: NVIDIA 7800GT 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better
DirectX®: DirectX 9.0c
Hard Drive: 11GB
Sound: 100% DirectX 9.0C compliant sound card or onboard soundRecommended:
Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
Memory: 3GB
Graphics: NVIDIA 8800GT 512MB graphics card or better, ATI Radeon HD4830 512MB graphics card or better
Other Requirements: Initial installation requires one-time internet connection; Ability to save game, earn achievements, receive title updates and online play requires log-in to Games for Windows LIVE; software installations required including Microsoft Visual C++2008 Runtime Libraries, Games for Windows LIVE client, Games for Windows LIVE Client Patch, Sony DADC SecuROM, Microsoft DirectX.
Verno wrote on Jan 21, 2010, 12:36:
So as long as Elizabeth at 2k isn't totally incompetent then we should have no install limits in Bioshock 2 at all on any platform.
Also you've claimed to purchase GfWL games in the past(Batman was the last one IIRC) but seemingly forgot that you can't register your cdkey to an offline account, I wonder why
It's apparent everywhere, like when this board claims that marketing serves no purpose, or when they claim all console users are inferior to PC gamers.
Except the whole point of this nonsense to stop pirates... when it inevitably fails, shouldn't shareholders and boards realize that it's a waste of time and money? One would certainly hope so but I guess you can't underestimate the stupidity of most people.
Skoll wrote on Jan 20, 2010, 17:58:For once im not complaining about activation limits.
I didn't buy the first Bioshock until after the activation limits were removed. Definitely won't be purchasing this until the same thing happens.
Creston wrote on Jan 20, 2010, 16:26:SecuROM has prevented Roxio CD-Burning software from simply working for quite a few years nowI love how it fucks with D-Tools off and on. Granted yes to some extent D-Tools is designed to get around copy protection but I use it constantly to mount disks from my file server so I don't have to whip the disks out every time I need something.
If they release a game with this nonsense and it doesn't sell well they can blame pirates.
Apparently only Brad Wardell is smart enough to figure this out. The rest of the gaming industry really is this stupid.