BioShock 2 DRM and GFWL Info

The BioShock 2 Listing on Steam offers system specifications for 2K Games' upcoming shooter sequel, which feature an outline of the game's use of DRM and how Games for Windows is required to play the game (thanks nin via Shacknews). They do not list activation limitations. They list a "15 machine activation limit," reminiscent of the the original BioShock which had lower number of allowed installations until they were removed, and the game will use Games for Windows LIVE as well as Sony DADC SecuROM. Word is: "Initial installation requires one-time internet connection; Ability to save game, earn achievements, receive title updates and online play requires log-in to Games for Windows LIVE; software installations required including Microsoft Visual C++2008 Runtime Libraries, Games for Windows LIVE client, Games for Windows LIVE Client Patch, Sony DADC SecuROM, Microsoft DirectX." The system specs follow.

Minimum:

OS: Windows XP, Vista, Windows 7
Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
Memory: 2GB
Graphics: NVIDIA 7800GT 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better
DirectX®: DirectX 9.0c
Hard Drive: 11GB
Sound: 100% DirectX 9.0C compliant sound card or onboard sound
Recommended:

Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
Memory: 3GB
Graphics: NVIDIA 8800GT 512MB graphics card or better, ATI Radeon HD4830 512MB graphics card or better
Other Requirements: Initial installation requires one-time internet connection; Ability to save game, earn achievements, receive title updates and online play requires log-in to Games for Windows LIVE; software installations required including Microsoft Visual C++2008 Runtime Libraries, Games for Windows LIVE client, Games for Windows LIVE Client Patch, Sony DADC SecuROM, Microsoft DirectX.
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Re: BioShock 2 DRM and GFWL Info
Jan 20, 2010, 14:44
41.
Re: BioShock 2 DRM and GFWL Info Jan 20, 2010, 14:44
Jan 20, 2010, 14:44
 
Icewind wrote on Jan 20, 2010, 13:19:
kyleb wrote on Jan 20, 2010, 13:15:
SBlat wrote on Jan 20, 2010, 12:31:
Don't want people sharing saved games! That's almost like pirating!
Rather, they don't want people using each others saved games to boost the inane "Gamerscores" which those with particularly low self-esteem are so obsessed with. That said, I still prefer games come with GFWL for functionality it provides, and have no issue with SecuROM, but am still on the fence in regard to BioShock 2.

Actually, having a low gamerscore results in massive amounts of taunting and bitchery on XBL. If you're under a few thousand, you'll never hear the end of it. I did everything I could to get a few thousand simply to stop the constant "OMG YOU SUCK FAG!, LOOK AT YOUR SCORE!"

Once you get a few thousand, that stops completely. It's ridiculous, and one of the reasons why I didn't play much Halo 3 online.

Well, my experience has been that that is a universally true statement with XBL, regardless of your score. That's just petulant 13 year olds taking out their angst on whoever happens to have their headset on. Solution? Take the headset off. As a matter of policy whenever I play a public match in XBL, regardless of game, the headset comes off. It only comes on if I am playing with a friend.

This comment was edited on Jan 20, 2010, 14:44.
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