RTSs? Come on, how many are released each year?
Yifes wrote on Jan 20, 2010, 06:30:So I guess you'd have nothing bad to say about guys like Hitler, Stalin, Bundy, etc. etc. I mean, after all, you really don't know them, and neither did most people so how dare they go around calling them names!
You're seriously invoking fucking Hitler when talking about Kotik? Because you know, running Activision and killing 6 million Jews, close enough.
So I guess you'd have nothing bad to say about guys like Hitler, Stalin, Bundy, etc. etc. I mean, after all, you really don't know them, and neither did most people so how dare they go around calling them names!
Hellbinder wrote on Jan 19, 2010, 14:10:
You all need your brains washed out with bleach.
Yet he keeps them employed, keeps their bonuses strong and keeps their stock options growing.
Fancy that.
Oh, wait, the CEO has nothing to do with how insanely successful Activision has been in the 2000s. I forgot.
I still think it is wrong to call people you really don't know vile names, but that's my humble opinion.
I'm just saying the signs of success were there pre-WoW.
There weren't in 1994. As mentioned, they hadn't even bought the company that made Diablo.
None, and nearly all of them. Lots of the talent that made successful games in 95 are still in the business.
Not of that list.
And therein lies a huge part of the problem: talent isn't enough. Quality of games isn't enough. If a handful of people leave an entire studio can completely fall apart. Look at Rare.
JA is more a turn-based strategy. Dead. RTSs? Come on, how many are released each year? FPS of course are successful.
Nearly everyone in this thread not us.
Other top games of 1995 include:
Marathon 2 (Bungie)
Warhammer (Mindscape)
Command & Conquer (Westwood)
Jagged Alliance (Sir-Tech)
Descent (Parallax)
Flight Unlimited (Looking Glass)
Heroes of Might and Magic (New World Computing)
Destruction Derby (Psygnosis)
I Have No Mouth And I Must Scream (Cyberdreams)
How many of these companies are still around?
Cutter wrote on Jan 19, 2010, 17:57:I'm sorry. Shall I call him a worthless little gnome, instead? No, I kinda like cockbag.
I'd go with douchebag, but cockbag works. People that don't think Kotick and guys like him are douchebags - or cockbags - clearly don't know anything about and how they work. I can guarentee you that the majority of people that work for assholes like that agree with us.
I'm just saying the signs of success were there pre-WoW.
None, and nearly all of them. Lots of the talent that made successful games in 95 are still in the business.
It's hard to say whether or not a company like Looking Glass would have thrived. I place the quality of their games right up there with Blizzard.
Oh let's see, the FPS. No. Nobody plays that. Nobody likes Bungie or Halo. RPG like Jagged Alliance? No again. Games like that and Fallout 3 just don't do well. RTS's have flopped huge which is why Age of Empires was a huge non-success for Microsoft, and Starcraft II will fail in a big way. Racing and driving games? Continue to flop, no interest. Casual adventure games? Well, Myst sealed the coffin up on that genre and it's completely useless which is why they're pretty much the one of the few computer game genres places like Target and Walmart still carry -- but what do they know about making money? Complicated Flight Sims... well I'll give you that one.
Did I call him braindead, or did you just do that? Perhaps he just shouldn't have guffawed at the idea.
You knew this in 1995, before Diablo was announced? When Diablo was being made by Condor games, prior to Blizzard buying Condor in 1996?
How many of these companies are still around?None, and nearly all of them. Lots of the talent that made successful games in 95 are still in the business.
How many of these companies, if you put $7 million into them in 1995, would have paid off?Hard to say until it's done. But I wouldn't have bawked and laughed at the idea of dumping it into several on the list there. It's hard to say whether or not a company like Looking Glass would have thrived. I place the quality of their games right up there with Blizzard.
How many of these games are genres that are even profitable now?Oh let's see, the FPS. No. Nobody plays that. Nobody likes Bungie or Halo. RPG like Jagged Alliance? No again. Games like that and Fallout 3 just don't do well. RTS's have flopped huge which is why Age of Empires was a huge non-success for Microsoft, and Starcraft II will fail in a big way. Racing and driving games? Continue to flop, no interest. Casual adventure games? Well, Myst sealed the coffin up on that genre and it's completely useless which is why they're pretty much the one of the few computer game genres places like Target and Walmart still carry -- but what do they know about making money? Complicated Flight Sims... well I'll give you that one.
And you still think Kotick is braindead for not knowing this?
I can guarentee you that the majority of people that work for assholes like that agree with us.
I'm sorry. Shall I call him a worthless little gnome, instead? No, I kinda like cockbag.
Even without WoW, Blizzard (I've no doubt in my mind) would continue to succeed, because later on Diablo 2 would sell 4 million units worldwide.
And no, the closest counterpart to Blizzard (imho) in terms of success was id, and they released Doom in 1993.