Thank you, Chris Taylor. I, for one, want an RTS where I build a big fucking base, worry about resources, get attacked by a marginally competent AI (preferable with attacks that actually stand a chance of hurting of even killing me), then finally go take on his ridiculously massive base with a veritable horde of kick ass high-tech super units.
From the looks of it, that's going to be SC2, and that's why I'm there.
Edit :
The next big thing that we did is reduce the unit count from over 300 in the first game to around 120 or so. NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!
Creston
This comment was edited on Jan 12, 2010, 23:59.