Warner Bros. Interactive Entertainment has cut jobs at three Seattle-area studios, reports
Gamasutra, where they say an unspecified number of cuts have come down at Kirkland-based Monolith Productions, Seattle-based Surreal Software, and Bothell-based Snowblind Studios. The statement they received indicates this was to reduce redundancies:
"We are committed to growing Warner Bros. in the game space and will be retaining robust teams in our Seattle studios. We have been moving towards sharing certain resources across the studios and have also been reallocating resources to align talent with our development needs. Unfortunately, we had a few too many resources in certain functions and some positions were eliminated in this process. Our plan is to continually review staffing needs and as future projects evolve we would expect to see the studios grow."