VVVVVV and VVVVVV Demo

VVVVVV is now available, offering online sales of this indie platformer. The game is available for Windows and MacOS, and they also offer downloads of a playable demo for either platform. There's also an online demo on Kongregate.
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10.
 
Re: VVVVVV and VVVVVV Demo
Jan 12, 2010, 01:27
10.
Re: VVVVVV and VVVVVV Demo Jan 12, 2010, 01:27
Jan 12, 2010, 01:27
 
Which was annoying since the point of the game seems to be to avoid the spikes, so the floaty-ness made that difficult.

Sounds like gameplay to me.
9.
 
Re: VVVVVV and VVVVVV Demo
Jan 12, 2010, 00:23
9.
Re: VVVVVV and VVVVVV Demo Jan 12, 2010, 00:23
Jan 12, 2010, 00:23
 
I dunno, seemed kinda floaty. Which was annoying since the point of the game seems to be to avoid the spikes, so the floaty-ness made that difficult. At least there were save points all over the place.
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8.
 
Re: VVVVVV and VVVVVV Demo
Jan 11, 2010, 22:32
8.
Re: VVVVVV and VVVVVV Demo Jan 11, 2010, 22:32
Jan 11, 2010, 22:32
 
I thought it was crap. Not sure what the appeal is.

How about fun?

Controls seemed funky, too.

I have absolutely zero idea what you're on about.
7.
 
Re: VVVVVV and VVVVVV Demo
Jan 11, 2010, 17:35
7.
Re: VVVVVV and VVVVVV Demo Jan 11, 2010, 17:35
Jan 11, 2010, 17:35
 
This now takes the position of worst game title ever...it bumped AaaaaAAaaaAAAaaAAAAaAAAAA!!! game to second place.

6.
 
Re: VVVVVV and VVVVVV Demo
Jan 11, 2010, 17:15
6.
Re: VVVVVV and VVVVVV Demo Jan 11, 2010, 17:15
Jan 11, 2010, 17:15
 
That's right, you tell 'em. No one has the right to voice their opinions on something unless they are rich, successful, or responsible for at least one significant patent.
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5.
 
Re: VVVVVV and VVVVVV Demo
Jan 11, 2010, 17:10
Kxmode
 
5.
Re: VVVVVV and VVVVVV Demo Jan 11, 2010, 17:10
Jan 11, 2010, 17:10
 Kxmode
 
BubbleMage wrote on Jan 11, 2010, 12:51:
To be followed by sequels "XXXXXX", "LLLLLL", "CCCCCC" and "Stupid Dev Killed By Bus While Thinking Up Stupid Name for Stupid Game."

What have you recently created? Right. Thought so.
"Hard times create strong men. Strong men create good times. Good times create weak men. And, weak men create hard times." - Those Who Remain by G. Michael Hopf
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4.
 
Re: VVVVVV and VVVVVV Demo
Jan 11, 2010, 16:28
4.
Re: VVVVVV and VVVVVV Demo Jan 11, 2010, 16:28
Jan 11, 2010, 16:28
 
Even if it's not running C-64 code it looks like it could and may please lots of C-64 fans and trigger a few into trying to port it.
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3.
 
Re: VVVVVV and VVVVVV Demo
Jan 11, 2010, 15:02
3.
Re: VVVVVV and VVVVVV Demo Jan 11, 2010, 15:02
Jan 11, 2010, 15:02
 
I thought it was crap. Not sure what the appeal is. Controls seemed funky, too.
Avatar 6700
2.
 
Re: VVVVVV and VVVVVV Demo
Jan 11, 2010, 14:18
2.
Re: VVVVVV and VVVVVV Demo Jan 11, 2010, 14:18
Jan 11, 2010, 14:18
 
I just played through the demo. I don't know what it is since I'm not normally into either indie games or platformers, but I had a ton of fun with it. The chiptune soundtrack doesn't hurt either. Think this one's a buy for me.
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1.
 
Re: VVVVVV and VVVVVV Demo
Jan 11, 2010, 12:51
1.
Re: VVVVVV and VVVVVV Demo Jan 11, 2010, 12:51
Jan 11, 2010, 12:51
 
To be followed by sequels "XXXXXX", "LLLLLL", "CCCCCC" and "Stupid Dev Killed By Bus While Thinking Up Stupid Name for Stupid Game."
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