BC2 Beta Dates; No Mod Tools or Public Server Distribution

The Battlefield Blog has a post from today (dated yesterday) with details on the PC beta testing for Battlefield Bad Company 2, saying the test is slated to run from January 28 to February 25 on a 32-player map called Port Valdez, which features a snow environment. They say preordering the game is "the most sure fire way" to get access, and that this can be done now through the EA Store and GameStop and they are working to get this offer on other retailers and e-tailers. They also confirm a recent leak suggesting a Steam beta, but say this does not mean this is certain: "We are however working with Steam to have the Public PC Beta available on Steam, but can't confirm this quite yet so cross your fingers Steam users." The post also has some further details about the game, saying it will use PunkBuster as an anti-cheating measure and there will be no mod tools, "However a majority of the games logic is controlled by the server and there will be Serverside control options for the dedicated servers." Finally, speaking of dedicated servers, while the game will make use of them, the software will not be distributed: "We will not distribute these publicly. There are many factors for why we have decided this with the biggest factor being security & integrity of our game & Dedicated Servers."
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 16:24
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 16:24
Jan 8, 2010, 16:24
 
At least there are dedicated servers... even if they are only for rent but it's anyway better than p2p :D.
GvD also tweets some clear words upon that: link

I fully understand this move... no public server files = no cracked (valid serial # not needed) servers.
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They are commercialing the servers
Jan 8, 2010, 16:26
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They are commercialing the servers Jan 8, 2010, 16:26
Jan 8, 2010, 16:26
 
This isn't new, in BF2 you had "official" servers which you had to buy directly through EA approved shops. This isn't about Security & Integrity , this is a about controlling the server sales and raking in the cash. Just now they are doing it proper .. with BF2 they were still a bit loose because they hadn't the experience yet.

They should at least be honest about it.

Edit: Ah yes, its also anti-cracked servers..

This comment was edited on Jan 8, 2010, 16:27.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 16:38
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 16:38
Jan 8, 2010, 16:38
 
no public server files = no cracked (valid serial # not needed) servers.

Not necessarily true. All it will take is for someone to copy/swipe the disc media at the hosting farm or copy the files off the server. This has happened before, I think.

I'm not surprised with this move. I'll buy the game and hopefully enjoy it but I think the community could mod the game into a far better one. Maybe that will still happen.

I hope DICE wises up and releases an Atari 8bit version of BC2 with support for the 130XE's extra 64KB of random access memory.
Perpetual debt is slavery.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 16:47
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 16:47
Jan 8, 2010, 16:47
 
No public dedicated servers was clear by reading the painful wording of the first FAQ they released.

It's a bit less worse than IW, but hey... at least it won't be a lagfest.

Edit: of course, if they shut them down in less than a year like they're doing with Madden 09, I hope, no, wish they have the minimum decency to release them.

This comment was edited on Jan 8, 2010, 16:48.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 17:06
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 17:06
Jan 8, 2010, 17:06
 
No released server code and no mods = no better than IW.

I love how EA touted their 'we have dedicated servers' crap when IW said MW2 would not have them only to screw us in the ass with this announcement.

I guess LAN parties are dead as well.

NO SALE

This comment was edited on Jan 8, 2010, 17:21.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 18:01
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 18:01
Jan 8, 2010, 18:01
 
necrosis wrote on Jan 8, 2010, 17:06:
No released server code and no mods = no better than IW.

I love how EA touted their 'we have dedicated servers' crap when IW said MW2 would not have them only to screw us in the ass with this announcement.

I guess LAN parties are dead as well.

NO SALE

Hear, hear.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 18:29
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 18:29
Jan 8, 2010, 18:29
 
Okay color me confused. What exactly does "while the game will make use of them, the software will not be distributed: "We will not distribute these publicly." mean? Are there going to be dedicated servers or not? And let me add a "WTF?" for no mod tools.

I can't believe they are going to try and get cute about this after the big deal they made about having dedicated servers and rubbing it in IW's face.

EDIT: Oh, I get it: Madden '09 all over again. Forget it - this just got crossed off my list. If the single player is good, I'll pick it up out of the bargain bin at some point.

This comment was edited on Jan 8, 2010, 18:33.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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Re: Game Reviews
Jan 8, 2010, 18:38
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Re: Game Reviews Jan 8, 2010, 18:38
Jan 8, 2010, 18:38
 
http://twitter.com/l_twin/status/4964309159

Foot in mouth FTW!

All the more respect to Valve Software for caring about us.

This comment was edited on Jan 8, 2010, 18:40.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 19:32
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 19:32
Jan 8, 2010, 19:32
 
Prez wrote on Jan 8, 2010, 18:29:
Okay color me confused. What exactly does "while the game will make use of them, the software will not be distributed: "We will not distribute these publicly." mean? Are there going to be dedicated servers or not? And let me add a "WTF?" for no mod tools.

This means that the game will have dedicated servers, but only from EA approved Game Service Providers. In other words, if you want a dedicated server, you have to rent it from a specific list of providers. You cannot setup your own server if you wanted to. They will basically control access to those dedicated servers, and I guess this also means they can limit or deny it whenever they please.

Prez wrote on Jan 8, 2010, 18:29:
I can't believe they are going to try and get cute about this after the big deal they made about having dedicated servers and rubbing it in IW's face.

It amuses me that people are surprised that a company will look out for number one. All these months of 'true' PC gamers worshiping DICE like they were the messiahs who would 'save' multiplayer gaming from the likes of the 'evil' Infinity Ward... and now their list of features looks quite similar to MW2... no prone, no mods, no public dedicated servers... A very amusing irony
Some of the most miserable and unhappy gamers on the planet are at Bluesnews
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 19:53
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 19:53
Jan 8, 2010, 19:53
 
The fact that the dedicated servers were going to be rent only was picked up from the wording of that "suck it down IW" faq they posted, I didn't realise anyone was under any doubt about that bit...

edit: as in the FAQ they posted right after the MW2 multiplayer shitstorm

This comment was edited on Jan 8, 2010, 19:54.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 19:57
DDI
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 19:57
Jan 8, 2010, 19:57
DDI
 
Ummm MW2 has prone.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 20:13
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 20:13
Jan 8, 2010, 20:13
 
they are too afraid of piracy.. DRM doesnt work, so they have to stem the tide somehow
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 8, 2010, 20:42
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 8, 2010, 20:42
Jan 8, 2010, 20:42
 
DDI wrote on Jan 8, 2010, 19:57:
Ummm MW2 has prone.

Indeed it does. I guess I was a bit too vague in my comparison. I was referring to the lack of lean in MW2, which 'true' PC gamers have complained about ad infinitum. To the point where the phrase - "It's not balanced for ...." became something of an internet meme to ridicule any flaws, real or otherwise, that MW2 has. DICE has basically stated (in not as many words, but the gist remains) that their gameplay and maps are not balanced for going prone. Seeing as how these 'true' PC gamers have to hate Infinity Ward and thus have no choice but to support DICE and their decisions, it is not surprising that this equally absurd excuse for not including the ability to go prone has been completely ignored.

This comment was edited on Jan 8, 2010, 20:43.
Some of the most miserable and unhappy gamers on the planet are at Bluesnews
14.
 
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 9, 2010, 00:20
14.
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 9, 2010, 00:20
Jan 9, 2010, 00:20
 
WOW. Just wow. You can only play on official EA servers? Fantastic. Oh wait, what happens when EA shuts them down in a couple of years in anticipation of BF:BC3?
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 9, 2010, 02:55
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 9, 2010, 02:55
Jan 9, 2010, 02:55
 
So only official EA servers that people will have to rent, what kind of lame shit is that. Guess I won't be buying this one either even if it's a good game until I know exactly where servers will and can be located.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 9, 2010, 05:47
16.
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 9, 2010, 05:47
Jan 9, 2010, 05:47
 
One question to all the "haters": Was there ever one game in the history of the Battlefield series for the PC where there were ONLY official EA (dedicated) servers? Even the Gamespy auth servers for BF42 are still running...

I think they will give some kind of trust and/or contract to GSPs for hosting dedicated servers which you can rent. But the advantages for DICE in not giving the files to public use is clear: 1. they can control which GSP hosts a server 2. no server-side hacks to bypass serial checks for the clients (win for EA/DICE *and* fair to the paying players) 3. harder to build hacks/cheats which were developed by studying the client-server packets in depth (win for DICE *and* the fair-players). LAN is the big downside but I think in times of fast and lag-free internet for everybody that is not a big loss. I have to wait till its out but I think on my 16K/1M ADSL connection could take a 4 player squad mini-LAN when playin on the internet.

No mod support? I'am fine with this this time. I see BFBC2 more of a financial step to fund a BF3 development where the modding community should be supported!

I suggest to wait until it's out before sending out apocalyptic prayers. Remember the "MW2 we want dedicated servers" steam group? Even if you argue here this picture told me that there is still a 50/50 chance that you will buy the game. I did not but I will support DICE and buy BFBC2 - hey... it's the first ever PC BFBC!

This comment was edited on Jan 9, 2010, 05:47.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 9, 2010, 06:19
17.
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 9, 2010, 06:19
Jan 9, 2010, 06:19
 
But the advantages for DICE in not giving the files to public use is clear: 1. they can control which GSP hosts a server 2. no server-side hacks to bypass serial checks for the clients (win for EA/DICE *and* fair to the paying players) 3. harder to build hacks/cheats which were developed by studying the client-server packets in depth (win for DICE *and* the fair-players).

Players don't care about the advantages to DICE or EA. They care about the advantages to players. When publishers control the servers, that gives players less control. If EA wants to shut down a server, they can. Want to host a server with mods? Too bad. Not providing players with the dedicated server app is a slap in the face to one of PC gaming's biggest strengths: flexibility.

I see BFBC2 more of a financial step to fund a BF3 development where the modding community should be supported!

I keep seeing references to BF3, as if it will be completely different from everything DICE has made since BF2. Logic dictates that it will be more of the same. Designed for consoles, no lean, no prone, no public dedicated servers, no mods, etc. That is, if BF3 is even being developed. Based on what they're doing with BF:BC2 multiplayer, it looks like they are trying to turn it into BF3.

Remember the "MW2 we want dedicated servers" steam group? Even if you argue here this picture told me that there is still a 50/50 chance that you will buy the game.

Except for the minor fact that Steam does not consist of 50% Bluesnews readers.

This comment was edited on Jan 9, 2010, 06:22.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 9, 2010, 07:24
18.
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 9, 2010, 07:24
Jan 9, 2010, 07:24
 
The only thing I hear is whining about some (understandable) reasons for preventing piracy and/or cheating. Even the pricing of this title is on the market's normal level. Flexibility is nice but without control it's like having a state without laws in a country with no constitution. Give them a solid and most of all cheap solution how to get flexibility AND prevent piracy and/or cheating instead of whining about how they do it.

This comment was edited on Jan 9, 2010, 07:24.
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 9, 2010, 09:33
19.
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 9, 2010, 09:33
Jan 9, 2010, 09:33
 
The only thing I hear is whining about some (understandable) reasons for preventing piracy and/or cheating. Even the pricing of this title is on the market's normal level. Flexibility is nice but without control it's like having a state without laws in a country with no constitution. Give them a solid and most of all cheap solution how to get flexibility AND prevent piracy and/or cheating instead of whining about how they do it.

This whole post was an utter bunch of crap. SO we are supposed to develop their games for them now?
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution
Jan 9, 2010, 16:06
20.
Re: BC2 Beta Dates; No Mod Tools or Public Server Distribution Jan 9, 2010, 16:06
Jan 9, 2010, 16:06
 
LOL! No, but you can try to do it better if you think it's not ok what they want to do with and how they want to protect their product.
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