OnLive Presentation

There's a 48+ minute trailer on Viddler.com where Steve Perlman presents OnLive, one of several services in development to allow cloud-based online gaming. A lot of the clip features the thrills and chills of powerpoint, but a demonstration of the service running on a laptop begins at around the 11:45 mark. The demonstration also shows the voyeuristic capabilities of the service: allowing the ability to observe other players while they play and the ability to view "brag clips" of players' proudest moments on an iPhone. A couple of interesting technical claims are made along the way, including that the service can compress a video frame in about 1 ms, and the contention that 80 ms of input lag will maintain the illusion of local control, which seems a little farfetched. Thanks Slashdot.
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Re: OnLive Presentation
Dec 30, 2009, 12:52
11.
Re: OnLive Presentation Dec 30, 2009, 12:52
Dec 30, 2009, 12:52
 
They're about 5-10 years ahead of their time. I have no doubt this sort of thing will happen eventually, but not anytime soon.

Maybe in the US. I wonder why they didn't start the beta in Europe or Korea where most people have or can get really high quality broadband. Also, these areas are much closer populated than the US, which means that the physical distances to the server will be much lower.

Maybe they just wanted to solve the hardest case from the start, but it still seems strange.

Regarding the 80ms lag thing: I think it might be correct for most people. It includes the controller latency, network latency, computing latency and display latency. When you look at a normal multiplayer game, you might have a 20-30ms ping. But you'll also often have at least one frame (=40ms) display latency and some controller latency. So 80 ms for the whole thing seems plausible.

The question is if they can really guarantee this <80ms latency. The video suggests that they are aware of the fundamental technical problems and they claim to have solved them. But we'll have to see.

I am carefully optimistic about this thing.

One notable thing: the launch date given in the video is winter 2009. So unless it comes out today, this one will be late...
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