FPS Projector Controller

Projector display manufacturer Microvision announces an upcoming weapon-styled projection game controller based on their PicoP display engine, saying it will offer "realistic virtual combat experience with life-sized video images, projected on walls, ceilings and floors." There's a video showing this off on the YouTube (thanks Mike Martinez via Engadget), suggesting this is less unwieldy than Epson “Extreme Gaming”. The controller is being shown off first-hand this weekend at the Intel Extreme Masters PC gaming tournament in Edmonton, Alberta, Canada. Word is:
Game players at the tourney who give the prototype a spin will experience "an immersive, 360-degree feel," promises Ian Brown, Microvision's Vice President of Sales and Marketing. "The company's laser projection engine can show a distortion-free image on nearly any flat or curved surface. Consequently, the game goes along with the gamer and reflects the character's position in three-dimensional space."
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7.
 
Re: FPS Projector Controller
Dec 11, 2009, 16:05
7.
Re: FPS Projector Controller Dec 11, 2009, 16:05
Dec 11, 2009, 16:05
 
To use this you need a room thats at least 75% spheric and a diameter where you can project the full FOV of the game (usually 80°). So Diameter depends on the projection angle of the laser projector

But this sure is epic fail - It doesn't offer an immersive feel, immersion means full 180 peripheral vision , not a vision thats 20° and follows your aim. The amount of people who have a spheric room with a proper diameter for this to work is nil. Everyone else gets exactly what you have seen in the youtube presentation - a flat distorted projection
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