DX:IW didn't make me like the original any less, despite all its flaws. If it makes you like the original less, then frankly you need to think more rationally.
Notice I said "series" and not "the original." DX, as a series, has been tarnished by DX:IW. Faith in DX3 has been greatly reduced as a result of DX:IW. Warren Spector and Harvey Smith's reputations have gone downhill as a result of DX:IW. Basically, nothing good came of DX:IW, just like nothing good came of Fallout: BoS or Gothic 3.
I would never disagree with that, I just don't think it needs to be better, or the same, to be a good game and worth playing.
That kind of defeats the whole point of having a sequel. Sequels are supposed to be more of the same, only improved in all respects and expanded in others. That's what the fans expect. If you create a completely different game or take away everything that fans loved about the original, that's a lousy sequel. For example, if CoD7 is turned into a realistic tactical shooter, the majority of its fanbase will be dismayed. It might be a perfectly good tactical shooter but that's not what people want from a CoD game. DX:IW, on the other hand, wasn't in a different genre from DX1. It was just a terrible sequel and a mediocre (at best) game on its own merits.
This comment was edited on Nov 28, 2009, 22:28.