The FiringSquad review was pretty terrible. He complains that the ruleset is poorly explained but evidently he didn't read the manual because it's all in there. The rules are also about 100 times less convoluted than D&D. For example, your armor rating in DA determines how much damage your armor absorbs from each hit. In D&D, it determines how easy you are to hit. Wtf?
Then he complains about the challenge. Ohnoes, you actually have to use some tactics and forethought during fights! Though, I guess I can understand his complaints if he's a total newb. Like BG, you basically have to balance your party and include a rogue (for scouting and trap disarming) and at least one mage. For anyone who played BG or really any party-based RPG, this is common sense but for someone who thinks Mass Effect is the pinnacle of RPGs, this could come as a shock.