A polished MMO keeping players and making money? I wonder if this will catch on.
I'm pretty sure it's probably easy to sell 2.8 million copies of an expansion when you already have 9 million people forking over $15/month
to do the exact same thing every single night that they've been doing since the last expansion.
Wrath of the Lich King, a mere expansion, shattered records by selling 2.8 million copies in its first 24 hours.
GameSpot has NCsoft's latest financial reporting, including word that Aion has now sold more than 500,000 units in North America and 470,000 copies in Europe. This leads to some impressive results: "The Korean publisher reported revenues today that were up 112 percent to KRW166 billion ($142 million). Net income during the July-September period soared to KRW46.9 billion ($40 million), a whopping 836 percent year-over-year rise."