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Torchlight Patch Plans

The Runic Games Forums outline issues being collected for the first patch for Torchlight, saying they will announce the status of the patch after more issues are collected. They also note that distribution will be tricky, as they "have to patch across multiple partners, and each one has to have a slightly different patch." The post outlines a number of issues, and many of them include a reassuring note saying they are fixed. Likewise, the Torchlight Post-Launch and MMO Q&A on Ten Ton Hammer talks with various folks at Runic Entertainment about the game's launch, as well as the plan to follow this up with an MMO variant on the single-player RPG. Along the way Travis Baldree indicates they hope to release the patch as well as the game editor this week: "We’re hoping this week [the week of November 1st]. Basically, what we’re doing right now is taking a lot of assets – the 3D Studio Max files, the characters, the wardrobes, the tilesets, monsters - from the game and give them out with the editor. The editor’s ready to go, it’s just a matter of packing it up with a little bit more documentation. We’re getting one patch out the door first, and that’s the plan. It should be real soon."

28. Re: Torchlight Patch Plans Nov 4, 2009, 03:45 toon
Because it would directly compete with their MMO and because they wanted to deliver this game in less than a year?

You are aware they did this whole game in less than year, right?

You're also aware it's $20 not, $40, $60, etc.? It's a budget title and they made it very clear from day one that it would not have multiplayer.
I was not looking for factual reasons! I'm quite aware that this was a strategic choice by the developers. I don't care. This is just how I feel about the game. This game with 4-8 player coop would be the sweetest game in a long time for me. The absense of that feature made it far less interesting for me.

You think I care about reasons? I'm just saying, it would have been superawsome, and I would have gladly payed full-price for it. And I know what it costs, I bought it on release-day.

Oh, and I dig how they cared more about solid gameplay than Crysis-graphics. Who cares about graphics? This thing runs on my netbook!
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    Date Subject Author
  1. Nov 3, 11:24 Re: Torchlight Patch Plans loomy
  3. Nov 3, 11:34  Re: Game Reviews BobBob
  4. Nov 3, 11:45   Re: Game Reviews Krovven
  6. Nov 3, 12:12    Re: Game Reviews Bob
  13. Nov 3, 13:18  Re: Torchlight Patch Plans Kxmode
  2. Nov 3, 11:26 Re: Torchlight Patch Plans Numinar
  5. Nov 3, 11:47  Re: Torchlight Patch Plans nin
  7. Nov 3, 12:25 Re: Torchlight Patch Plans MrBone
  8. Nov 3, 12:29  Re: Torchlight Patch Plans Efflixi
  9. Nov 3, 12:31 Re: Torchlight Patch Plans strich
  10. Nov 3, 12:40  Re: Torchlight Patch Plans Krovven
  11. Nov 3, 12:59   Re: Torchlight Patch Plans Frijoles
  12. Nov 3, 13:13    Re: Torchlight Patch Plans Krovven
  14. Nov 3, 13:27     Re: Torchlight Patch Plans Creston
  15. Nov 3, 13:29 Re: Torchlight Patch Plans DanL
  21. Nov 3, 16:15  Re: Torchlight Patch Plans toon
  22. Nov 3, 16:26   Re: Torchlight Patch Plans Krovven
  26. Nov 4, 01:36    Re: Torchlight Patch Plans DrEvil
  27. Nov 4, 02:52     Re: Game Reviews BobBob
  25. Nov 4, 01:35   Re: Torchlight Patch Plans DrEvil
>> 28. Nov 4, 03:45    Re: Torchlight Patch Plans toon
  16. Nov 3, 14:01 Re: Torchlight Patch Plans strich
  17. Nov 3, 14:22 Re: Torchlight Patch Plans Ant
  18. Nov 3, 14:32  Re: Torchlight Patch Plans Viranth
  19. Nov 3, 14:43 Re: Torchlight Patch Plans NobleAtreides
  20. Nov 3, 15:43 Re: Torchlight Patch Plans Dev
  23. Nov 3, 20:03 Re: Torchlight Patch Plans Cthulhu
  24. Nov 4, 01:30  Re: Torchlight Patch Plans ColoradoHoudini


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