Um, since they started bleating about it, perhaps? Remember how Games for Windows was going to make the PC the most awesome platform?
That's not Microsoft publishing games though, that's a framework for other companies to do so. Games for Windows as an initiative has met most of it's goals too and generally has been a good thing for the consumer. Games for Windows Live on the other hand has been a dismal failure.
Again, talking about Microsoft as a games publisher. Not to be confused with MS as an OS designer.
I'd think that if you're a publisher who touts yourself as a PC games publisher, you could at least PRETEND like you give a shit.
Honestly I can't even remember the last time Microsoft published a non-Flight Simulator title, so I have no idea what you're talking about here bro.
Do they really? Has the 360 broken even yet? Especially with the RROD fiasco?
The 360 has been profitable for quite some time now and the RROD fiasco was a writedown. Xbox Live is a money making machine to be honest, it's a very successful platform. In terms of licensing costs and whatever else I have no idea, I don't work at MS and their financial statements don't drill down that specific.
True, after a year or more, and then they're horribly shitty ports. No studio that Microsoft turned into one of their Xbox monkeys has released a decent PC port, at least AFAICR.
Not according to Jerykk and others on this site. The last first party port I played was like, Fable and I don't remember there being any glaring issues with it but I'll take your word for it.
Playing: Elden Ring, HZD: FW, Kingdom Rush series
Watching: Severance, The IT Crowd, The Batman