Order of War on September 22

Square Enix Announces Order of War will ship in North America on September 22, offering real-time strategy gameplay set during World War II. A playable demo for the game was released earlier this month, and here's a bit on the game:
As Square Enix's first foray into the hugely popular genre of historical real-time strategy, ORDER OF WAR takes strategy games to new heights and features massive-scale battles brought to life with unprecedented cinematic intensity. Players will take command of an entire army including ground troops, artillery, tank divisions and aircraft in all-out strategic assaults. The single-player mode can be played out in two campaigns - American forces versus German forces in occupied France and German forces versus Soviet forces in Poland and versus American forces in France. Missions will be based on key historic events and operations from 1944.
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5.
 
Re: Order of War on September 22
Sep 3, 2009, 08:50
5.
Re: Order of War on September 22 Sep 3, 2009, 08:50
Sep 3, 2009, 08:50
 
The problem with the Korean War is that people know jack-all about it. Honestly, I don't think it was *ever* mentioned in the history courses at my Highschool, back in the 90s, seems like there's very few documentaries about it on the History or Military channels, I don't think there's been a decent movie about it, ever, etc.

It's a fascinating subject (As most wars are, to me), but pretty much everything I know about it has been independent study, in libraries and on the internet and the like. It seems like a forgotten conflict, to most of the nation.

So a Korean War game would appeal to the hardcore war game grognards, if you made it "realistic" enough, but if you were trying for more mass-market appeal, I think it might be lacking.
4.
 
Re: Order of War on September 22
Sep 3, 2009, 04:13
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4.
Re: Order of War on September 22 Sep 3, 2009, 04:13
Sep 3, 2009, 04:13
 Prez
 
That was a well-written post, but I am going to say that I believe a good Vietnam or WW1 RTS game could be made; the developers would simply have to get a bit creative. I also don't prescribe to the notion that a well-made Korean Conflict game can't be successful.

This comment was edited on Sep 3, 2009, 04:16.
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Re: Order of War on September 22
Sep 3, 2009, 03:49
3.
Re: Order of War on September 22 Sep 3, 2009, 03:49
Sep 3, 2009, 03:49
 
Hey that's a great comment/insight as to why WW2. Well said Flatline.
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Re: Order of War on September 22
Sep 3, 2009, 02:24
2.
Re: Order of War on September 22 Sep 3, 2009, 02:24
Sep 3, 2009, 02:24
 
Modern warfare, especially US modern warfare, lacks pretty much most/all of the strategy that WW2 had (which is why World in Conflict took place in the 80's). Vietnam didn't have theater-wide strategy, it had small tactics with an overarching "philosophy" and a few major theater campaigns, Korea would work but nobody likes the Korean war at all. That leaves WW2 and WW1, and WW1 was mostly trench warfare.

Otherwise, you go with an original IP or you go more historical. WW2 is ripe for RTS because it really was the last "strategic" war of the last 100 years or so.

I agree, it sucks, but I don't see too many other options.
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Re: Order of War on September 22
Sep 2, 2009, 21:49
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Re: Order of War on September 22 Sep 2, 2009, 21:49
Sep 2, 2009, 21:49
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The game's graphics look fantastic, but... WW2? AGAIN?!
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
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