OnLive Beta

The OnLive Blog announces the promised closed beta testing of OnLive is now underway, offering the chance to try this cloud-based gaming service first-hand (thanks Kotaku). They are still collecting beta sign-ups, and here's word on testing:
When you sign up for OnLive Beta, you tell us some general information about your ISP, your computer configuration and your location. We use this information to organize Beta testers into test groups so that our engineering team can focus at different times on testing different situations. If you are a potential fit for a particular test group, we’ll send you an invitation email, asking you to run a detailed Performance Test on your network connection and your computer configuration. The results of the Performance Test will then feed back up to OnLive, and if you are a fit for a test group at some point during Beta, we’ll let you install the OnLive plug-in into your browser. Then, we’ll ask you to spend some time playing…um, I mean…testing games OnLive.
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17 Replies. 1 pages. Viewing page 1.
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17.
 
Re: OnLive Beta
Sep 4, 2009, 06:47
17.
Re: OnLive Beta Sep 4, 2009, 06:47
Sep 4, 2009, 06:47
 
Reading the comments on this thread remind me of that commercial involving a bunch of old establishment fucks sitting at a boardroom table laughing about the prospects of bottled water, etc. New ideas do happen...people try new things. Get used to it. This idea simply offers some people a possibly more convenient way to play games. No computer? No PC? At grandma's? You can use this service to wile away your time in Crysis or whatever just about anywhere you wish. It is not going to replace the other services.

Sometimes... often even... grandpa is wise, and you should listen to him.

The very idea that a cloud gaming future means never, ever owning a game is enough to keep me from it. Throw in never modding, never tinkering, never improving graphics, never selling and never collecting and you have a massive clusterfuck I want to see die.

It's pretty simple... you take away a lot of what gaming means to me and I am not going to be happy.
Avatar 54622
16.
 
Re: OnLive Beta
Sep 4, 2009, 02:30
16.
Re: OnLive Beta Sep 4, 2009, 02:30
Sep 4, 2009, 02:30
 
This service obviously isn't designed to appeal to hardcore PC gamers, as it takes away all the strengths of PC gaming. That said, it could be useful as a rental service of sorts.
Avatar 20715
15.
 
Re: OnLive Beta
Sep 3, 2009, 23:56
Cutter
 
15.
Re: OnLive Beta Sep 3, 2009, 23:56
Sep 3, 2009, 23:56
 Cutter
 
Two things.

#1) People need water to survive. They don't need games.

#2) Look at the nightmare that bottled water has created for the environment.
"I didn't know you had it in you. Sorry, poor choice of words." - David
Avatar 25394
14.
 
Re: OnLive Beta
Sep 3, 2009, 15:30
mch
14.
Re: OnLive Beta Sep 3, 2009, 15:30
Sep 3, 2009, 15:30
mch
 
Individuals with bandwidth caps need not apply!
13.
 
Re: OnLive Beta
Sep 3, 2009, 14:44
13.
Re: OnLive Beta Sep 3, 2009, 14:44
Sep 3, 2009, 14:44
 
Bottled water is really great! Getting people to pay for tap water!

12.
 
Re: OnLive Beta
Sep 3, 2009, 10:06
12.
Re: OnLive Beta Sep 3, 2009, 10:06
Sep 3, 2009, 10:06
 
It is not going to replace the other services.

Except that from things said by publishers (and sometimes devs), there are people who would LOVE for this exact thing to happen.
11.
 
Re: OnLive Beta
Sep 3, 2009, 09:44
11.
Re: OnLive Beta Sep 3, 2009, 09:44
Sep 3, 2009, 09:44
 
Reading the comments on this thread remind me of that commercial involving a bunch of old establishment fucks sitting at a boardroom table laughing about the prospects of bottled water, etc. New ideas do happen...people try new things. Get used to it. This idea simply offers some people a possibly more convenient way to play games. No computer? No PC? At grandma's? You can use this service to wile away your time in Crysis or whatever just about anywhere you wish. It is not going to replace the other services.

This comment was edited on Sep 3, 2009, 09:46.
10.
 
Re: OnLive Beta
Sep 3, 2009, 08:15
10.
Re: OnLive Beta Sep 3, 2009, 08:15
Sep 3, 2009, 08:15
 
i really hope this works - once the net is fast enough its going to be great

-no more installing shit, drm etc
-no more incompatible hardware
-console games on my pc or laptop
-no more upgrading my pc every 5 minutes

there are so many advantages to this IF it works well

No more even the illusion of owning products.
No more reasonable expectations of playing a game five years from now.
No more ability to tweak or mod a game.
No more playing single player games offline, or while downloading something.

There are so many DISadvantages to this I hope it crashes and burns so spectacularly as to discourage anyone from ever pursuing it again.

You know those game publishers that are enthusiastic for ultra-draconian DRM, thought up install limits, are against game resale, and basically look at customers as an inconvenience at any point where they aren't being payed by them? This service is a wet dream of theirs.

Enjoy.
9.
 
Re: OnLive Beta
Sep 3, 2009, 06:31
9.
Re: OnLive Beta Sep 3, 2009, 06:31
Sep 3, 2009, 06:31
 
And while CoD4 singleplayer was only 5-6 hours, it was some of the best hours of my gaming life.

That seems to be the general consensus. I thought it was too much like an on-rails shooting gallery. It also had a lot of squad combat which is something I'm not fond of.

This isn't a thread about COD 4 though, so to reiterate my previous point; I'd like to try OnLive as a rental system for PC games. If Steam were to have reduced price rentals that would be pretty nice, I'd use those. Demos don't always exist and when they do they don't always provide an adequate measure for the full game. That's all.
Avatar 46050
8.
 
Re: OnLive Beta
Sep 3, 2009, 05:53
Cutter
 
8.
Re: OnLive Beta Sep 3, 2009, 05:53
Sep 3, 2009, 05:53
 Cutter
 
Being overcharged, no reselling the product you bought, being at the whim of net congestion/outages, etc. Yeah there are just so many advantages to this!
"I didn't know you had it in you. Sorry, poor choice of words." - David
Avatar 25394
7.
 
Re: OnLive Beta
Sep 3, 2009, 05:46
7.
Re: OnLive Beta Sep 3, 2009, 05:46
Sep 3, 2009, 05:46
 
i really hope this works - once the net is fast enough its going to be great

-no more installing shit, drm etc
-no more incompatible hardware
-console games on my pc or laptop
-no more upgrading my pc every 5 minutes

there are so many advantages to this IF it works well
_________________________________________________
"Money doesn't exist in the 24th century, the acquisition of wealth is no longer the driving force in our lives. We work to better ourselves and the rest of humanity." - Jean-Luc Picard
6.
 
Re: OnLive Beta
Sep 3, 2009, 05:38
6.
Re: OnLive Beta Sep 3, 2009, 05:38
Sep 3, 2009, 05:38
 
Arkham Asylum is actually 12-15 hours, from everything I have read.

And while CoD4 singleplayer was only 5-6 hours, it was some of the best hours of my gaming life.
Avatar 54622
5.
 
Re: OnLive Beta
Sep 3, 2009, 03:51
5.
Re: OnLive Beta Sep 3, 2009, 03:51
Sep 3, 2009, 03:51
 

I'm interested in trying this out. I see it as GameFly for PC games, just instead of mailing games to you, you get them instantly. I see it being used in addition to my purchasing of PC games.

For instance, I hear Arkham Asylum is a short game. It's also $50. I could rent it via OnLive and finish it in a night or two. Sounds like a good idea to me. There are several other games that I would prefer to rent. Currently I just wait until they're $20 or less, but sometimes that can take a while. COD 4 is still $40 on Steam. Luckily I was able to borrow that one from someone - I would have been pissed if I had bought it.
Avatar 46050
4.
 
Re: OnLive Beta
Sep 3, 2009, 01:03
4.
Re: OnLive Beta Sep 3, 2009, 01:03
Sep 3, 2009, 01:03
 
God I hope this fails, for several reasons.
Avatar 54622
3.
 
Re: OnLive Beta
Sep 3, 2009, 00:04
3.
Re: OnLive Beta Sep 3, 2009, 00:04
Sep 3, 2009, 00:04
 
It sounds like an extremely controlled beta as well. You provide all the details, and then if you're deemed "fit for a test group", you're invited to Beta.

Of course, "fit for a test group" means that you have an uncluttered 20Mbps connection and live 100 miles away from one of their centers, so they can later provide the results from their beta tests and say, "See? Everyone played with 20ms latency and no slowdowns!" without ever revealing that all their beta testers had 100% optimal conditions.

In other words, despite all their assurances to the contrary, they very likely can't actually deliver any of their promises as soon as you live more than an xx amount of miles away.

Creston

This comment was edited on Sep 3, 2009, 00:05.
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2.
 
Re: OnLive Beta
Sep 2, 2009, 23:53
2.
Re: OnLive Beta Sep 2, 2009, 23:53
Sep 2, 2009, 23:53
 
I don't think Internet service is really at a point yet where it can handle this without noticeable problems and/or at the scale they're pitching it at...still, if it's at all functional, I can see it gaining enough of a following to at least stick around for awhile instead of flopping in the first year.
NOT THE BEES! NOT THE BEES THEY'RE IN MY EYES AARRGRHGHGGAFHGHFGHFG!
Avatar 51686
1.
 
Re: OnLive Beta
Sep 2, 2009, 21:07
1.
Re: OnLive Beta Sep 2, 2009, 21:07
Sep 2, 2009, 21:07
 
Sounds like they are using the applicants to gather a large sample of network performance data, without any assurance of actual beta access. This is a little different from a normal beta where all you give is an email and answer a few questions. Here they may run detailed tests on your connection and still deny you access.

Interesting approach. Just applying makes you a beta tester, but you won't necessarily get to play anything.
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