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Diablo III Interview

The Diablo III Game Director Interview on chats with Jay "Shade" Wilson about Diablo III, Blizzard's upcoming action/RPG sequel. One point of interest they highlight separately is about how they will try and make the endgame interesting even after repeated runs:

Itís definitely better if the players explore more of the game. It will be a lot more fun for them, but players will gravitate toward the route that is fastest for what they want. Even if that route makes them crazyÖ even if that route is not fun at all. Itís not their fault. Itís our fault as designers. Itís our job to make sure that the path of least resistance is also the path of most fun.

We do have specific systems planned for the late game and our goal for those systems is to make sure that players are experiencing as much of the content over again as possible.

9. Re: Diablo III Interview Aug 25, 2009, 21:08 Zephalephelah
Secret Cow Level 2.0

He spelled it out to you morons. You get more there than pretty much anywhere at all; and all it takes is a quick trip to Tristram. Maybe that's too much adventure for you...
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  1. Aug 25, 17:41 Re: Diablo III Interview Creston
  2. Aug 25, 17:54  Re: Diablo III Interview Halo
  3. Aug 25, 18:25  Re: Creston Zephalephelah
  5. Aug 25, 18:37   Re: Creston LittleMe
  6. Aug 25, 19:03  Re: Diablo III Interview Krovven
  7. Aug 25, 19:20   Re: Diablo III Interview PHJF
  4. Aug 25, 18:37 Re: Diablo III Interview Wallshadows
  8. Aug 25, 19:32 Re: Diablo III Interview Wallshadows
>> 9. Aug 25, 21:08  Re: Diablo III Interview Zephalephelah
  10. Aug 26, 00:37   Re: Diablo III Interview Cutter
  11. Aug 26, 04:10    Re: Diablo III Interview InBlack


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