John Carmack on PhysX

There is a video on the YouTube highlighting comments John Carmack made during a Q&A session at QuakeCon 2009 where he was asked about hardware-based physics solutions such as PhysX, now owned by NVIDIA (thanks game\phys). The id Software technical director was already on record as being against dedicated physics processing units, but in his answer he elaborates. Here is our hand-crafted transcript:
Okay, hardware physics. I think I was fairly public about my thinking that that was a really bad idea, and in fact it was pretty clear to me from early on that the whole idea for that was to do a startup to be acquired.

I didn't feel it was actually... I actually had a really quite negative opinion about stuff like that because they went out, they evangelized, they got some people to buy a piece of hardware that I didn't think was actually a good technical direction for things on there; certainly was going to be supplanted by later generations of more integrated compute resources on there. I don't think it was a good idea, I certainly wasn't a backer of the company, and I hope NVIDIA didn't pay a whole lot of money for them.
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Re: John Carmack on PhysX
Aug 21, 2009, 14:13
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Re: John Carmack on PhysX Aug 21, 2009, 14:13
Aug 21, 2009, 14:13
 
Oh and by the way, Carmack denounced Direct3D early on and that's why they stuck with OpenGL but now we know that Direct3D had a bright future because it would evolve faster and be better targeted for gaming.

The reason why he denounced Direct3D is because it was a pretty bad API. But it steadily improved and by D3D7 Carmack was on the record as saying that it has finally caught up to OpenGL in usability.

That's the reason: it used to be bad, then it got better. And JC definitely was right about that.

Don't know about the PhysX stuff, though. I guess it depends on how expensive it is for nvidia to include the technology. If integrating it is not much of a technical problem then I it is a good thing, even if it is a gimmick for cool looking smoke.

If on the other hand a considerablly large portion of the graphics card sales price is used to pay for it, then I think JC is right and it is not worth it.
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   Re: John Carmack on PhysX
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