ARMA II Operation Arrowhead Announced

Bohemia Interactive announces ARMA II Operation Arrowhead, a standalone expansion for ARMA II, the military shooter sequel. The project does not yet have a release date, but Bohemia Interactive states it "is fully committed to supporting the existing ARMA II user base whilst also working on the expansion pack." A couple of images accompany the annoucement, which outlines the game's central Asian setting and a bit about gameplay:
Prague, Czech Republic, August 13th 2009 - IDEA Games and award winning independent development studio Bohemia Interactive announced today the development of ARMA II Operation Arrowhead; the standalone expansion pack to ARMA II, one of the most anticipated sandbox PC military simulator of 2009.

Three years after the conflict in Chernarus, portrayed in the original ARMA II, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties.

Set into the new, visually attractive environment of hilly central Asia, Operation Arrowhead will offer realistic combat simulation experience in a modern day setting with unprecedented freedom of movement, actions and tactics. Players will enlist into various roles within the US Army, from basic infantrymen, through special operatives, to pilots and tank crew in this new installment in the award winning line up of military simulators for PC from Bohemia Interactive.

ARMA II Operation Arrowhead will be presented during the Gamescom; trade fair for interactive games and entertainment in Cologne, Germany 19th - 23rd August 2009. Visit us at our stand in hall 4.2, stand no. L034.

"Bohemia Interactive is fully committed to supporting the existing ARMA II user base whilst also working on the expansion pack, this will not only allow us to introduce a new and original theater of war to the simulation series, but also improve numerous areas of the core game, for both the original game and the expansion, where we can go even further with adding completely new features" said Marek Spanel, Bohemia's CEO.
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28.
 
Re: ARMA II Operation Arrowhead Announced
Aug 14, 2009, 01:25
Sty
28.
Re: ARMA II Operation Arrowhead Announced Aug 14, 2009, 01:25
Aug 14, 2009, 01:25
Sty
 
Yeah, unfortunately after reading reviews, buyer perspectives and now this announcement... no thanks, I'm done. I won't chance getting burned again. Seems they've learned nothing over the past ten years... other than people will continue to pay for eyecandy.
You know selling dlc before you patch the client doesn't impress upon me the need to support your shit. -massdev
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27.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 18:14
27.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 18:14
Aug 13, 2009, 18:14
 
Well FPS seem improved but the lag and dropouts are the same. The game never seems steady and predictable online because of the lag and horrendous jerky motion of other players.
Perpetual debt is slavery.
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26.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 17:32
26.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 17:32
Aug 13, 2009, 17:32
 
Wow thanks Beaver for those tips. We have a similar setup.. 4GHZ E8400/ ATI 4870/512/1066mhz RAM/Vista32.. Performs like crap.

I'll try that right away.
Perpetual debt is slavery.
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25.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 17:19
25.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 17:19
Aug 13, 2009, 17:19
 
MB, my comp is pretty much your setup except different video card. The game runs great.
24.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 17:04
24.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 17:04
Aug 13, 2009, 17:04
 
Even with my mid-sized rig (4 GHz E8400, GTX 260, 4 GB) I can play that game fine at almost all settings on high. I have post processing disabled because I dislike it on most games, but every else is pretty much on high IIRC. At 1680x1050.
Might wanna try adding these parameters to the executable:
-cpucount=2 (or 4 if you have a quad core) -nosplash -noCB -maxmem=2047 -winxp
Most people get up to 33% more FPS with those.

This comment was edited on Aug 13, 2009, 17:13.
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
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23.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 17:04
23.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 17:04
Aug 13, 2009, 17:04
 
They did the same shit with ArmA. They never did fix that game, instead released an expansion.

What? The 1.14 patch fixed a LOT of the issues with the game. Maybe not everything but for the most part, I was quite happy with 1.14 as far as bugs go.
Perpetual debt is slavery.
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22.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 16:58
22.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 16:58
Aug 13, 2009, 16:58
 
Seeing as this expansion is coming out so quickly, it feels more like they had extra content after release, so they wrapped it up,

No because the setting is in central Asia they apparently had to make a conscious decision and design a completely different theme. Look at the screenshot showing the stone building and the woman. I don't recall anything like that in vanilla ArmA2.

No, they have been developing this content for some while now. Maybe they needed to keep their map makers busy while the game itself was in later stages (it still is in later stages). So maybe BiS has a valid excuse. Not everyone in the company can debug the game code at once, especially the people making the content like vehicles, maps, buildings, voices, etc, etc..

Perpetual debt is slavery.
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21.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 16:53
21.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 16:53
Aug 13, 2009, 16:53
 
The design decision to have ArmA II take place in a heavily forested environment raises the system requirements too high for many people, perhaps this expansion will take a chainsaw to all those trees and it'll have a more barren desert setting, thus higher performance rating.

I'm not sure the trees are what is causing performance issues. Even in areas with no trees visible the game still performs badly.
Perpetual debt is slavery.
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20.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 16:51
20.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 16:51
Aug 13, 2009, 16:51
 
from what I've read, isn't ARMA II so vast that it hardly needs an expansion?

It does need an expansion because the current setting gets repetitive and boring after a while. It's all in the same area, unlike Battlefield 2 which has different continents and settings.
Perpetual debt is slavery.
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19.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 16:50
19.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 16:50
Aug 13, 2009, 16:50
 
Would be cool to get a graphics update in a few years, just like in Resistance. Though, I dont really know what you could improve in that aspect.

It needs a huge improvement. One word: performance! ArmA2 can definitely use a graphics engine overhaul.
Perpetual debt is slavery.
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18.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 16:36
18.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 16:36
Aug 13, 2009, 16:36
 
They did the same shit with ArmA. They never did fix that game, instead released an expansion. Which was also borked.

Here we go again.
Game developers are just human beings who happen to make games for a living. If you want to hold us up to higher standards of conduct, then go ahead
...but don't be surprised if we don't uphold them
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17.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 15:34
17.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 15:34
Aug 13, 2009, 15:34
 
The design decision to have ArmA II take place in a heavily forested environment raises the system requirements too high for many people, perhaps this expansion will take a chainsaw to all those trees and it'll have a more barren desert setting, thus higher performance rating.

Avatar 6174
16.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 15:19
16.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 15:19
Aug 13, 2009, 15:19
 
Bug issues aside... from what I've read, isn't ARMA II so vast that it hardly needs an expansion?
15.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 14:54
15.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 14:54
Aug 13, 2009, 14:54
 
ARMA 1 had an expansion called Queen's Gambit. It added a few new units, a new campaign that didn't do much, and didn't really fix anything as far as I could tell engine wise. Seeing as this expansion is coming out so quickly, it feels more like they had extra content after release, so they wrapped it up, will update it some that they were planning for a patch, and have you pay for it. Kind of like Queen's Gambit. While I loved OFP, and I tried to love ARMA 1, I just can't bring myself to support a developer who does the same stuff over and over, updating graphics, but not really fixing any of the other issues and just rehashing the same old junk that doesn't work.

This comment was edited on Aug 13, 2009, 15:03.
14.
 
The developer squandered my goodwill..
Aug 13, 2009, 14:45
14.
The developer squandered my goodwill.. Aug 13, 2009, 14:45
Aug 13, 2009, 14:45
 
..with their lack of fixing things that are broken.

Not buying any of their products where the word 'potential' is mentioned - it has to BE good, not just have the potential to get there - as we know the dev will never bother.
13.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 14:20
13.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 14:20
Aug 13, 2009, 14:20
 
They added the fixes with a patch and even added some vehicles and weapons for free. But no sane fan would have missed Resistance anyways, because it had so many improvements and content.
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
12.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 14:05
12.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 14:05
Aug 13, 2009, 14:05
 
Did all these bugfixes in Resistance also get patched into the rest of it for free? I don't know either way but history tends to lead me toward no. I got the GOTY edition so I suppose I had all the fixes. In any case, fixing things while releasing expansions isn't winning them any new customers. Perhaps if it all worked to begin with, they wouldn't need to announce an expansion so soon in order to afford fixing their broken game, especially given that they've undoubtedly been working on this expansion since the game shipped and probably at the expense of fixing things.

Edit: Which raises another point - I stayed away from the original Flashpoint for a long time because of reading how buggy it was. They didn't hook my sale until I found the GOTY edition for $10, and even then it was an impulse buy. That is not a good way to ensure business success.

This comment was edited on Aug 13, 2009, 14:08.
Huh? I'm sorry, I was thinking about cake.
11.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 14:03
11.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 14:03
Aug 13, 2009, 14:03
 
To be fair, you lot have only yourself to blame. OpFlash is horribly buggy. ARMA is horribly buggy. ARMA II is... horribly buggy.

STOP BUYING THEIR SHITTY GAMES!
10.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 13:59
10.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 13:59
Aug 13, 2009, 13:59
 
Looks like people here never played Resistance. Resistance was an expansion, but it fixed so many bugs that OFP was finally 100% enjoyable. So maybe you guys will notice that making an expansion doesnt mean that you dont keep fixing things. People should really know BIS by now...

No DRM, no DLC and awesome support. One of the last few true PC developers left, even though they dont have lots of money and manpower, they are still trying their best.
Cant wait for this expansion. Hopefully it wont be the last and hopefully one of them can top Resistance. Would be cool to get a graphics update in a few years, just like in Resistance. Though, I dont really know what you could improve in that aspect.
I have given up on waiting for BIS to come back to their senses and do a real ArmA 2 successor.
Avatar 12928
9.
 
Re: ARMA II Operation Arrowhead Announced
Aug 13, 2009, 12:17
9.
Re: ARMA II Operation Arrowhead Announced Aug 13, 2009, 12:17
Aug 13, 2009, 12:17
 
Exciting! I love the game.

That said, as others have said they need to patch the original up before they release this, or as they release this.

The good news is the patch work on the original can be applied to the expansion before it even comes out, making for a much smoother launch we can hope.
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