Thinking Brink- Splash Damage's Console Evolution on Gamasutra is a
conversation with Splash Damage designer Edward Stern about
BRINK, their
upcoming action game, focusing in part on the developer applying their
experiences from PC development to the world of consoles. Reading this leaves
little doubt that Ed's paid his shooter dues: "Obviously, from a PC hardcore FPS
background, we know both the best and worst time you can have playing a game is
online. It can be astonishing four-dimensional chess. It can be absolutely the
best thing you could be doing. It could be tactical and brilliant, or it can be
just an exercise in soul-crushing frustration and homophobic, racist, misogynist
abuse as well.