C&C is pure spam. Build up a huge force of tanks and anti-aircraft, destroy the enemy base, rinse repeat. RON requires a balance of all types of units -- plus you have to capture cities -- it's not just reduced to tank spam and destroy the enemy base; plus in the RON compaign you can perform diplomacy, there is attrition, resource management, etc. It requires way more 'strategy' to play RON.
Granted, C&C games are fun as heck, but let's face the truth, they are no way near as close to strategy as RON or Dawn of War. Even DOW has a lot of micro and you care about squads (monitoring their progress, spawning, and upgrades) -- in C&C you just grind out masses of units and flood the enemy as much as possible. It's RTS for the masses. C&C is minimal on strategy, maximum on 'shock and awe'.
http://en.wikipedia.org/wiki/Shock_and_aweAlso, play a game of RON (Gold Edition) and you will, despite it's 2D inheritance, the graphics are more detailed than the recent C&C and RA3. The SAGE engine is beautiful in the games (Generals, C&C 3, RA3), but the art direction is horrendous.
This comment was edited on Jul 30, 2009, 02:36.
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