User information for Lars Westergren

Real Name
Lars Westergren
Nickname
LarsWestergren
Email
Concealed by request
Description
Homepage
None given.

Supporter

Signed On
April 17, 2001
Total Posts
47 (Suspect)
User ID
9671
Search For:
Sort Results:
Ascending
Descending
Limit Results:
 
47 Comments. 3 pages. Viewing page 1.
Newer [  1  2  3  ] Older
16.
 
Re: Obsidian's Pathfinder License
Aug 14, 2014, 02:34
16.
Re: Obsidian's Pathfinder License Aug 14, 2014, 02:34
Aug 14, 2014, 02:34
 
There will be a full Obsidian Pathfinder CRPG in the future

As for this, I will definitely try it out. It is not a collectible card game like Magic:TG, it is apparently more like a boardgame.
22.
 
Re: World of Darkness Cancelled
Apr 15, 2014, 08:20
22.
Re: World of Darkness Cancelled Apr 15, 2014, 08:20
Apr 15, 2014, 08:20
 
It WAS going to happen, then CCP cancelled it for the MMO.

From Obsidian (probably Feargus) themselves
11.
 
Re: The Secret World Patched
Sep 20, 2012, 01:59
11.
Re: The Secret World Patched Sep 20, 2012, 01:59
Sep 20, 2012, 01:59
 
Verno wrote on Sep 19, 2012, 13:35:
There is a writer at Bioware who doesn't like playing videogames, that's the kind of industry it is these days

What she said has been taken completely out of context. In an interview, she said that there are some games that contain both action sequences and some more narratively and dialogue driven. Lots of games allow you to completely skip the narrative and dialogue bits if you want to.

Some people prefer the narrative bits (some old time adventure and RPG players come to mind) and like the "dialogue duel" way of winning that is present in games such as Alpha Protocol or Mass Effect. "Perhaps", she speculated "we could in some games let those who prefer the narrative bits to skip the action sequences". She took herself as an example - she has painful arthritis which makes it painful to play the action sequences in the very games she writes for. She loves games and has probably been playing them for longer than most of those who criticize her.

In the internet rumor mill, this becomes "she hates games" and "go back to the kitchen woman" from the tiny boys who feel threatened by her presence, and those who find it utterly incomprehensible that other people may enjoy other things than "pew-pew-everyone-die" in games.
20.
 
Re: Obsidian Entertainment Tease
Sep 11, 2012, 08:48
20.
Re: Obsidian Entertainment Tease Sep 11, 2012, 08:48
Sep 11, 2012, 08:48
 
The "4" is likely a countdown timer, not part of the title, Chris Avellone has said there will be a big reveal in 4 days.

It is also unlikely that it is Wheel of Time. Obsidian were hinted at when Red Eagle were talking with EA, but Red Eagle and EA are no longer working on this together it seems. Red Eagle recently tried to do a Kickstarter for a phone/tablet Wheel of Time game, which failed.
66.
 
Re: Epic on Bulletstorm Sales
Jul 24, 2011, 04:53
66.
Re: Epic on Bulletstorm Sales Jul 24, 2011, 04:53
Jul 24, 2011, 04:53
 
I would have bought it if not for GFWL.
18.
 
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned
Jun 21, 2011, 14:54
18.
Re: Ships Ahoy - Dungeon Siege III, PC Control Fixes Planned Jun 21, 2011, 14:54
Jun 21, 2011, 14:54
 
It's a great game, and it's selling really well, so I'm happy.
9.
 
Re: Witcher 2
Jun 20, 2011, 01:39
9.
Re: Witcher 2 Jun 20, 2011, 01:39
Jun 20, 2011, 01:39
 
Dungeon Siege 3 is a great game, and I'm happy it is selling well.

Keep supporting good games, people.
5.
 
Re: Alpha Protocol Patched
Sep 15, 2010, 01:50
5.
Re: Alpha Protocol Patched Sep 15, 2010, 01:50
Sep 15, 2010, 01:50
 
RollinThundr wrote on Sep 15, 2010, 00:52:
They delayed the game a year, if Obsidian couldn't finish it in an extra year well, I'd place the blame on them and not Sega.

It was 6 months, and if I recall correctly, it wasn't like they were given a whole year more of development time. The game was handed over in the state you have seen, then Sega put it on the shelf for some time before releasing it.
13.
 
Re: Dead State Announced
Aug 26, 2010, 15:11
13.
Re: Dead State Announced Aug 26, 2010, 15:11
Aug 26, 2010, 15:11
 
The Half Elf wrote on Aug 26, 2010, 14:47:
Um... am I the only one who missed the "Brian Mitsoda, formerly of Black Isle, Troika, and Obsidian." part?

Nope, that actually only added to the excitement I feel over this title.
26.
 
Re: PC Mortal Kombat Possible
Aug 23, 2010, 09:52
26.
Re: PC Mortal Kombat Possible Aug 23, 2010, 09:52
Aug 23, 2010, 09:52
 
Zyrxil wrote on Aug 23, 2010, 09:40:
The thing is, it's such a dick move to release CT when CS is on consoles. It's 80% the same game. I don't see why you would reward them.

You are still rewarding them if you buy the xbox version, was my point, only you reward them for releasing it on another platform.

And I'm more of a glass-half-full gamer. Previously we had no (legal) BlazBlue game for the PC, now we have one. That is worth rewarding.
21.
 
Re: PC Mortal Kombat Possible
Aug 23, 2010, 07:54
21.
Re: PC Mortal Kombat Possible Aug 23, 2010, 07:54
Aug 23, 2010, 07:54
 
entr0py wrote on Aug 23, 2010, 01:42:
Did you know the arcade game already runs on PC hardware? . . . I suppose you could just go out and buy the xbox version, put it in the closet, then feel ethically justified in downloading the perfect PC emulation.

I think a better solution would be to order a copy of the PC version. The more profit they make, the more you increase the chances that the second game (and future ones) also get a PC release.
http://www.amazon.com/BlazBlue-Calamity-Trigger-PC-DVD-Windows/dp/B003WOL6EU/
12.
 
Re: Irrational Announcement Next Week
Aug 3, 2010, 04:46
12.
Re: Irrational Announcement Next Week Aug 3, 2010, 04:46
Aug 3, 2010, 04:46
 
Jerykk wrote on Aug 3, 2010, 04:20:
Irrational was working on a zombie-themed, squad-based, survival-horror-shooter a while ago. Given the popularity of zombies these days, it wouldn't surprise me if the project was revived (all pun intended).

Agh, you are right. I had forgotten about it, but I hope it is not that. I am INCREDIBLY fed up with zombies by now. It more worn out than even Space Marines and WW2 games.
Double Bear's upcoming ZRPG is the only zombie game I can consider playing, and even that has to be pretty damn good.
9.
 
Re: Irrational Announcement Next Week
Aug 3, 2010, 04:10
9.
Re: Irrational Announcement Next Week Aug 3, 2010, 04:10
Aug 3, 2010, 04:10
 
Ok, I know people love certain games and wish for sequels, but isn't it fun to see something new once in a while? And Irrational don't own the rights to many of the series people have mentioned here, so it is highly unlikely that this is what the annoucement will be about.

Personally I hope to see something new and interesting instead of Yet Another Sequel.

EDIT: Put it in a less trollish way.
2.
 
Re: Sunday Consolidation
Jul 5, 2010, 10:30
2.
Re: Sunday Consolidation Jul 5, 2010, 10:30
Jul 5, 2010, 10:30
 
>"Which console will win Fall 2010?"
>Answer - The PC.

Huh. Didn't see that one coming. Seems there is a lot of developer and media love towards the PC recently. Have PC game sales picked up a lot, or are they worrying that the consoles are approaching their life cycle end with no replacement in sight?
1.
 
Re: It Came from E3 2010, Part 25
Jun 28, 2010, 14:27
1.
Re: It Came from E3 2010, Part 25 Jun 28, 2010, 14:27
Jun 28, 2010, 14:27
 
PC Gamer magazine had an interesting article - "Why the PC won E3". A bit cheerleading (why does one platform have to win? Isn't it enough to have great games?) but still interesting. It repeats the idea that the PC doesn't have any single company willing to put a lot of PR money behind it, which means the PC as a platform has a very low profile on E3 and similar events. But if you look at the number of great games, it seems our favourite platform is on the way up.

http://www.pcgamer.com/?p=3924
6.
 
Re: Kane & Lynch 2 Dropping GFWL for Steamworks
Jun 22, 2010, 16:45
6.
Re: Kane & Lynch 2 Dropping GFWL for Steamworks Jun 22, 2010, 16:45
Jun 22, 2010, 16:45
 
noman wrote on Jun 22, 2010, 16:26:
GFWL as it was implemented in Fallout 3 is lot better than Steamworks.

...which is why Bethesda is also ditching GFWL in favour of Steamworks for Fallout:New Vegas, hmm?

GFWL is a pile of crap which must have been designed with the explicit purpose of killing PC gaming as quickly as possible. When I bought Gears of War, it took hours to download GFWL patches and restarting the computer (patches for GFWL live that is, not for the game). Two thirds through the game GFWL managed to corrupt the only online save file you are allowed, so I had to restart the game from the beginning (or I would have been forced to, if I hadn't uninstalled it instead and rinsed my harddrive with bleach). Not to mention the headaches it caused people who tried to buy Fallout DLC for the PC version. The DLCs not listed online, problems paying, once downloaded it didn't show up... the problems just went on and on.

When I had a troubles with GFWL for Batman: Arkham Asylum and went to the online help, the first question I got was "What is the color of your XBox, black or white?"

In my opinion, it can't die quickly enough.

This comment was edited on Jun 22, 2010, 16:52.
25.
 
Re: Alpha Protocol Patch, DLC Status
Jun 22, 2010, 10:47
25.
Re: Alpha Protocol Patch, DLC Status Jun 22, 2010, 10:47
Jun 22, 2010, 10:47
 
StingingVelvet wrote on Jun 22, 2010, 09:15:
Gears of War on PC had the same issue and the same fix works here, just go to the ini file and tell it not to stream in everything, which makes it load it all up at the start of the level.

The exact lines to change I don't remember, I am sure google can sort that out for you.

Thanks!
22.
 
Re: Alpha Protocol Patch, DLC Status
Jun 22, 2010, 06:07
22.
Re: Alpha Protocol Patch, DLC Status Jun 22, 2010, 06:07
Jun 22, 2010, 06:07
 
This game is actually fantastic. If you liked Vampire: Bloodlines or Deus Ex, you should run out and buy it, now!

About the poor reviews - I read somewhere that European reviews of this game was much more favourable than American reviews. There is no doubt that PC site/magazine reviews have been much more enthusiastic than console reviews (like, average score of 80 or more rather than 60). RPG and adventure game fans like this much more than action fans.

So if you find yourself in the former category more often - get it.


I have seen very few bugs so far and it has never crashed, a big step up in quality for Obsidian. My only big annoyance - as you enter a room content is loaded off disk and there is a half second or so of stuttering when the controls are less responsive, and as you are usually looking around quickly when entering a room to spot potential enemies, Mike sometimes spins around so he is looking back to the room he came from with his ass to his enemies.

I hope that is fixed, and as an earlier commenter said - hot keys for activating spy powers please, and scroll text with mouse wheel.
2.
 
Re: BioShock 2 Rapture Edition
Dec 3, 2009, 03:05
2.
Re: BioShock 2 Rapture Edition Dec 3, 2009, 03:05
Dec 3, 2009, 03:05
 
I followed "Bioshock2" on twitter. Apparently we get BOTH the Special Editions and Rapture Editions. So that's good.
1.
 
Re: BioShock 2 Rapture Edition
Dec 3, 2009, 02:53
1.
Re: BioShock 2 Rapture Edition Dec 3, 2009, 02:53
Dec 3, 2009, 02:53
 
Ok, I'm guessing we get this INSTEAD of the Special Edition then...or...?

Oh well, I guess I'll just have to torrent the music that comes on the SE cd then. But I wanted those posters. :-(
47 Comments. 3 pages. Viewing page 1.
Newer [  1  2  3  ] Older